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https://github.com/aharabada/glitchy-engine-beef.git
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Inspector window to combine asset properties and components editor
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@@ -6,7 +6,6 @@ using GlitchyEngine.Content;
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using GlitchyEngine;
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using GlitchyEngine.Renderer;
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using GlitchyEngine.Math;
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using System.Threading;
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using GlitchyEditor.Assets.Processors;
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using ImGui;
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@@ -68,7 +67,6 @@ class TextureImporter : IAssetImporter
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public Result<ImportedResource> Import(StringView fullFileName, AssetIdentifier assetIdentifier, AssetImporterConfig config)
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{
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Thread.Sleep(1000);
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Log.EngineLogger.AssertDebug(config is TextureImporterConfig);
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