Inspector window to combine asset properties and components editor

This commit is contained in:
Simon Lübeß
2024-06-09 01:16:21 +02:00
parent ace51b396d
commit f61d1bc644
9 changed files with 185 additions and 137 deletions
+3 -6
View File
@@ -1444,11 +1444,8 @@ namespace GlitchyEditor
if(ImGui.BeginMenu("View", true))
{
if(ImGui.MenuItem(ComponentEditWindow.s_WindowTitle))
_editor.ComponentEditWindow.Open = true;
if(ImGui.MenuItem(ContentBrowserWindow.s_WindowTitle))
_editor.ComponentEditWindow.Open = true;
_editor.ContentBrowserWindow.Open = true;
if(ImGui.MenuItem(EditorViewportWindow.s_WindowTitle))
_editor.SceneViewportWindow.Open = true;
@@ -1459,8 +1456,8 @@ namespace GlitchyEditor
if(ImGui.MenuItem(GameViewportWindow.s_WindowTitle))
_editor.GameViewportWindow.Open = true;
if(ImGui.MenuItem(PropertiesWindow.s_WindowTitle))
_editor.PropertiesWindow.Open = true;
if(ImGui.MenuItem(InspectorWindow.s_WindowTitle))
_editor.InspectorWindow.Open = true;
if(ImGui.MenuItem(AssetViewer.s_WindowTitle))
_editor.AssetViewer.Open = true;