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Push Loggers earlyer to hopefully avoid race condition
+ Fix null check in EditorLogger
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@@ -11,10 +11,10 @@ namespace GlitchyEditor
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public this(String[] args)
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{
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PushLayer(new EditorLayer(args, _contentManager));
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Log.ClientLogger = new EditorLogger();
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Log.EngineLogger = new EditorLogger() { IsEngineLogger = true };
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PushLayer(new EditorLayer(args, _contentManager));
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}
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protected override IContentManager InitContentManager()
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