mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Fixed DLL-Import for ImGui.NET
This commit is contained in:
@@ -40,14 +40,20 @@ internal static unsafe partial class ScriptGlue
|
|||||||
static ScriptGlue()
|
static ScriptGlue()
|
||||||
{
|
{
|
||||||
NativeLibrary.SetDllImportResolver(typeof(ScriptGlue).Assembly, ImportResolver);
|
NativeLibrary.SetDllImportResolver(typeof(ScriptGlue).Assembly, ImportResolver);
|
||||||
|
// TODO: With this we can actually use the official ImGui.NET-Branch in the future!
|
||||||
|
NativeLibrary.SetDllImportResolver(typeof(ImGui).Assembly, ImportResolver);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IntPtr ImportResolver(string libraryName, Assembly assembly, DllImportSearchPath? searchPath)
|
private static IntPtr ImportResolver(string libraryName, Assembly assembly, DllImportSearchPath? searchPath)
|
||||||
{
|
{
|
||||||
if (libraryName == "__Internal")
|
if (libraryName == "__Internal")
|
||||||
{
|
{
|
||||||
// Lade die aktuelle exe selbst
|
string? mainModuleFileName = Process.GetCurrentProcess().MainModule?.FileName;
|
||||||
return NativeLibrary.Load(Process.GetCurrentProcess().MainModule.FileName);
|
|
||||||
|
if (mainModuleFileName != null)
|
||||||
|
return NativeLibrary.Load(mainModuleFileName);
|
||||||
|
|
||||||
|
throw new DllNotFoundException("Failed to resolve import to current executable: Could not find file name of main module.");
|
||||||
}
|
}
|
||||||
|
|
||||||
return IntPtr.Zero;
|
return IntPtr.Zero;
|
||||||
|
|||||||
Reference in New Issue
Block a user