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https://github.com/aharabada/glitchy-engine-beef.git
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Script glue works!
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@@ -7,7 +7,7 @@ namespace GlitchyEngine.Core;
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/// </summary>
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[DebuggerDisplay("{ToString()}")]
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[EngineClass("GlitchyEngine.Core.UUID")]
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[EngineClass("GlitchyEngine.Core.AssetHandle")]
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[EngineClass("GlitchyEngine.Content.AssetHandle")]
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public struct UUID
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{
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private ulong _uuid;
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@@ -32,7 +32,7 @@ public struct UUID
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/// <returns>The newly created <see cref="UUID"/></returns>
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public static UUID CreateNew()
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{
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ScriptGlue.UUID_CreateNew(out UUID id);
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ScriptGlue.UUID_Create(out UUID id);
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return id;
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}
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