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https://github.com/aharabada/glitchy-engine-beef.git
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Script glue works!
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@@ -9,6 +9,7 @@ namespace GlitchyEngine.Graphics;
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/// </summary>
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public class Material : Asset
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{
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[EngineClass("GlitchyEngine.Renderer.ShaderVariableType")]
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internal enum ShaderVariableType : byte
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{
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Bool,
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@@ -1,8 +1,11 @@
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namespace GlitchyEngine.Graphics.Text;
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using GlitchyEngine.Core;
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namespace GlitchyEngine.Graphics.Text;
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/// <summary>
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/// The horizontal alignment of text.
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/// </summary>
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[EngineClass("GlitchyEngine.Renderer.Text.FontRenderer.HorizontalTextAlignment")]
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public enum HorizontalTextAlignment : byte
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{
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/// <summary>
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