Script glue works!

This commit is contained in:
Simon Lübeß
2025-07-17 15:07:06 +02:00
parent 0a53ff48f9
commit f7bcff5337
12 changed files with 433 additions and 327 deletions
+2
View File
@@ -1,12 +1,14 @@
using System;
using System.Collections.Generic;
using System.Text;
using GlitchyEngine.Core;
namespace GlitchyEngine.Physics;
/// <summary>
/// Describes whether the rigid body is static, dynamic or kinematic.
/// </summary>
[EngineClass("GlitchyEngine.World.Rigidbody2DComponent.BodyType")]
public enum BodyType : byte
{
/// <summary>