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https://github.com/aharabada/glitchy-engine-beef.git
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Almost entirely moved ImGui dependency (and settings) from Engine to Editor
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@@ -275,7 +275,10 @@ namespace GlitchyEngine
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return DefWindowProcW(hwnd, uMsg, wParam, lParam);
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}
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// TODO: This line is the reason why GlitchyEngine depends on ImGui...
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#if IMGUI
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ImGui.ImGuiImplWin32.WndProcHandler(hwnd, uMsg, wParam, lParam);
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#endif
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switch (uMsg)
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{
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