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https://github.com/aharabada/glitchy-engine-beef.git
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Added Line batch rendering
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@@ -383,6 +383,14 @@ namespace GlitchyEngine.World
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Renderer2D.DrawCircle(transform.WorldTransform, circle, entity.Index);
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}
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Renderer2D.DrawLine(Vector3.Zero, Vector3.Up, .Red);
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Renderer2D.DrawLine(Vector3.Zero, Vector3(0, 0, 1), .Green);
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Renderer2D.DrawRay(Vector3.Zero, Vector3(1, 0, 0), .Blue);
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Renderer2D.DrawRect(Vector2(2.0f, 1.0f), Vector2(1.0f, 2.0f), .Yellow);
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Renderer2D.DrawRect(Matrix.Translation(2, 2, 1) * Matrix.RotationZ(MathHelper.PiOverFour), .Purple);
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Renderer2D.EndScene();
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Renderer2D.BeginScene(camera, .BackToFront);
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