Save and copy editor flags with scene. Replaced EditorComponent with DontSafe-flag

This commit is contained in:
Simon Lübeß
2024-03-10 13:11:53 +01:00
parent 72bd152999
commit fc475eb468
5 changed files with 40 additions and 55 deletions
@@ -36,16 +36,6 @@ namespace GlitchyEngine.World
}
}
/// If an entity has the EditorComponent it won't be displayed in the scene hierarchy.
struct EditorComponent
{
bool b = false;
public this()
{
}
}
[Component("Sprite Renderer")]
struct SpriteRendererComponent
{