Don't recreate the entire asset tree

This commit is contained in:
Simon Lübeß
2023-01-01 18:25:36 +01:00
parent 0b3f242082
commit fdf680508d
3 changed files with 139 additions and 73 deletions
@@ -2,6 +2,11 @@ using System.Collections;
namespace GlitchyEngine.Collections
{
// TODO: TreeNode is very bare minimum
// Destructor?
// RemoveChild?
// Remove in enumerator?
public class TreeNode<T>
{
public T Value;