Moved texture loader from editor to engine

This commit is contained in:
Simon Lübeß
2024-06-03 00:59:01 +02:00
parent 1b38a41dfc
commit ff0ac74d12
6 changed files with 113 additions and 108 deletions
@@ -0,0 +1,9 @@
using System;
using System.IO;
namespace GlitchyEngine.Content;
interface IProcessedAssetLoader
{
Result<Asset> Load(Stream stream);
}