Simon Lübeß
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ff1c6db222
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Removed old shader loading stuff
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2024-08-22 23:42:16 +02:00 |
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Simon Lübeß
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66e62f42ec
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First working effects with new pipeline
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2024-08-22 00:34:20 +02:00 |
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Simon Lübeß
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4589030da6
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Load effects via content manager + virtual InitContentManager in App
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2023-01-08 00:17:04 +01:00 |
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Simon Lübeß
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3c2c37b270
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Shader #include + Remved unused Dx11Effect
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2022-05-09 18:19:24 +02:00 |
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Simon Lübeß
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afe36b19df
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Removed unnecessary "override extern"s
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2022-03-02 01:57:04 +01:00 |
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Simon Lübeß
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0cbbf94fe6
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Use static D3D11 device and context
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2021-10-13 22:56:22 +02:00 |
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Simon Lübeß
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e021da8e0b
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Shaders and BufferCollection now use append allocation
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2020-12-31 13:19:27 +01:00 |
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Simon Lübeß
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567ef97ffb
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Moved pixel-/vertex shader to own files
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2020-12-27 13:55:38 +01:00 |
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