Simon Lübeß
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5e50d75eb9
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Handle EngineBuffers, Preview Names and variable editor types for materials
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2025-03-22 23:40:43 +01:00 |
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Simon Lübeß
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77a7a04637
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Fixed missing semicolons
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2025-03-19 21:15:37 +01:00 |
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Simon Lübeß
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7a306cac69
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Separate handling for hlsl and fx files
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2025-02-11 23:07:04 +01:00 |
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Simon Lübeß
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76087d6ba4
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Materials kind of working and used in some places
- Also Texture viewer fixes
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2025-02-09 01:39:35 +01:00 |
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Simon Lübeß
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acfb052137
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New material loading pipeline almost working
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2025-01-31 13:18:49 +01:00 |
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Simon Lübeß
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577cca5886
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Start of new materials, disable async asset loading
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2024-11-30 16:21:00 +01:00 |
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Simon Lübeß
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66e62f42ec
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First working effects with new pipeline
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2024-08-22 00:34:20 +02:00 |
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Simon Lübeß
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7b7a3dc645
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Started rewriting shader compilation/processing
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2024-08-18 23:30:47 +02:00 |
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Simon Lübeß
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cd434d64f9
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Better asset processor selection, process subassets
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2024-06-13 15:44:27 +02:00 |
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Simon Lübeß
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36e98311c6
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TextureAsset properties, start of better asset pipeline detection
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2024-06-12 16:51:52 +02:00 |
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Simon Lübeß
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86afa234e7
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Texture processor cleanup, new asset properties config UI
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2024-06-08 17:03:21 +02:00 |
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