Commit Graph
6 Commits
Author SHA1 Message Date
Simon Lübeß 0cbbf94fe6 Use static D3D11 device and context 2021-10-13 22:56:22 +02:00
Simon Lübeß a8bef51834 Deduplicated Vertexbuffer constructor 2021-08-25 22:36:05 +02:00
Simon Lübeß 5c0ee3bae0 VertexBuffer, VertexLayout and GeometryBinding improvements
- VertexBuffer: Added constructor that takes stride instead of type
- VertexLayout: Added Refcounting to VertexLayout and ownership parameters for VertexElements
- Fixed: GeometryBinding using stride and offset from buffer instead of buffer binding
2021-08-05 18:32:21 +02:00
Simon Lübeß ae290936b9 Added basic support for instanced rendering 2021-05-30 19:37:23 +02:00
Simon Lübeß bfb6bc57f4 VertexBuffer is no longer generic 2021-01-06 19:11:13 +01:00
Simon Lübeß 5954fbc411 Render basic geometry
Added GraphicsContext, SwapChain, Buffer, VertexBuffer, IndexBuffer and a basic DX11 implementation.
2020-11-25 13:03:40 +01:00