Simon Lübeß
|
5e50d75eb9
|
Handle EngineBuffers, Preview Names and variable editor types for materials
|
2025-03-22 23:40:43 +01:00 |
|
Simon Lübeß
|
76087d6ba4
|
Materials kind of working and used in some places
- Also Texture viewer fixes
|
2025-02-09 01:39:35 +01:00 |
|
Simon Lübeß
|
ad73abd4ea
|
Fixed memory leak when deleting Effect
|
2024-08-24 20:09:22 +02:00 |
|
Simon Lübeß
|
866353a157
|
Refactored Effects + start of EngineBuffers (I hate it)
|
2022-06-07 13:12:03 +02:00 |
|
Simon Lübeß
|
06469f3350
|
Instrumentation
|
2022-01-14 21:49:15 +01:00 |
|
Simon Lübeß
|
64e9cc1613
|
Constants of Effects can now be accessed easily
|
2021-02-16 18:11:34 +01:00 |
|
Simon Lübeß
|
1f33949be2
|
BufferCollection cleanup + destringviewified
|
2021-02-12 12:00:07 +01:00 |
|
Simon Lübeß
|
9ea56d6786
|
Added RefCounting, added ConstantBuffers
|
2021-02-06 19:37:07 +01:00 |
|
Simon Lübeß
|
4054a9b0c2
|
Added Camera, Renderer, ... and moved example to sandbox
|
2021-01-09 12:05:05 +01:00 |
|
Simon Lübeß
|
3c58e20787
|
Workaround beef bug
|
2021-01-01 14:47:49 +01:00 |
|
Simon Lübeß
|
e021da8e0b
|
Shaders and BufferCollection now use append allocation
|
2020-12-31 13:19:27 +01:00 |
|
Simon Lübeß
|
9a010f7c4a
|
Added Buffers to Shaders
|
2020-12-30 14:47:29 +01:00 |
|