Commit Graph
14 Commits
Author SHA1 Message Date
Simon Lübeß a3de5ddc9c Serialization: Support sharing object references 2024-04-13 00:50:09 +02:00
Simon Lübeß 949ab4ebb0 ScriptEngine: Serialize static fields 2024-04-13 00:10:35 +02:00
Simon Lübeß bfc9d4a0a5 Save and Load script data from files 2024-01-07 18:35:33 +01:00
Simon Lübeß 3de861110e Custom Serializers
- Dictionary serializer
2024-01-05 13:37:58 +01:00
Simon Lübeß 5051829753 Split up, clean up and internalize EntitySerializer 2023-12-28 22:50:24 +01:00
Simon Lübeß 2fc45a50e0 ScriptCore: Fixed component and entity reference serialization 2023-12-28 22:40:59 +01:00
Simon Lübeß 2f86f751a4 Serialize Enums (and maybe Entitiy/Component refs) 2023-12-25 21:46:19 +01:00
Simon Lübeß 215e1f6500 Catch Activator exceptions 2023-12-25 20:25:55 +01:00
Simon Lübeß acefbb58bd Serialize/Deserialize simple classes 2023-12-25 20:08:48 +01:00
Simon Lübeß 7bd69c162f Fixed serialization of null-strings 2023-12-25 18:58:06 +01:00
Simon Lübeß abb119589c Reload scripts in Play Mode!!!
- Dont serialize static fields
- Added some profiling to ScriptEngine
- Removed superseded ScriptFieldMaps
2023-12-24 01:33:48 +01:00
Simon Lübeß d0f0a34247 Start of Script Instance deserialization
- Also deserialize when stopping the game to restore pre play state
- Fixed ancient bug where ClearDictionaryAndDeleteKeys falsly deletes the dictionary
- Added ClearDictionaryAndDeleteValues helper mixin
2023-12-24 01:30:01 +01:00
Simon Lübeß c9116812b4 Serialize Data 2023-12-23 00:44:04 +01:00
Simon Lübeß 89e4e4ef17 Start of entity serialization 2023-12-15 14:53:31 +01:00