Commit Graph
15 Commits
Author SHA1 Message Date
Simon Lübeß ffafa380ea Added Backbuffer to Swapchain + RenderCommand API changes 2021-10-15 22:40:42 +02:00
Simon Lübeß 0cbbf94fe6 Use static D3D11 device and context 2021-10-13 22:56:22 +02:00
Simon Lübeß 84daee95e4 Replaced RefCounted with RefCounter 2021-10-13 09:52:12 +02:00
Simon Lübeß 229d2b578e Reworked RenderTarget2D and corresponding API 2021-09-21 16:30:34 +02:00
Simon Lübeß 4debaee7d4 SetViewport now part of RenderCommand 2021-09-21 13:15:43 +02:00
Simon Lübeß 266d7a4651 Added RenderTarget2D 2021-09-17 12:58:33 +02:00
Simon Lübeß 54f2c0fcec RefCounted GraphicsContext 2021-02-07 13:04:18 +01:00
Simon Lübeß ebb5d94c1f Fixed wrong generic const parameter 2020-12-31 12:56:09 +01:00
Simon Lübeß 3a599fd21a Added vertex shader 2020-12-24 23:53:56 +01:00
Simon Lübeß 242d9e728c Added Shader base and PixelShader 2020-12-04 19:02:42 +01:00
Simon Lübeß b12baf695a Added SetPrimitiveTopology 2020-12-01 20:06:29 +01:00
Simon Lübeß 1c58d0986e Added (dirty) VertexLayout 2020-12-01 19:57:59 +01:00
Simon Lübeß 0d4bab5dba Added SetViewport to GraphicsContext, removed Dx11Cheater, cleanup 2020-11-25 21:23:05 +01:00
Simon Lübeß ff16f6a895 Added RasterizerState 2020-11-25 20:04:51 +01:00
Simon Lübeß 5954fbc411 Render basic geometry
Added GraphicsContext, SwapChain, Buffer, VertexBuffer, IndexBuffer and a basic DX11 implementation.
2020-11-25 13:03:40 +01:00