Commit Graph
34 Commits
Author SHA1 Message Date
Simon Lübeß 6a60fae5d5 Added missing override 2026-08-16 22:26:42 +02:00
Simon Lübeß f8e533f28d Almost entirely moved ImGui dependency (and settings) from Engine to Editor 2026-08-09 16:49:54 +02:00
Simon Lübeß 77c45db122 Replaced IntX by intX, Basic AssetViewer (can view Textures, kind of) 2023-07-01 00:15:01 +02:00
Simon Lübeß d47ac23e1b Raw Input and some ImGuiExtension changes 2022-11-26 15:24:33 +01:00
Simon Lübeß a80018e80c Removed redundant Point struct and SceneViewport improvements
- Keyboard shortcuts for Gizmo control
- Improved mousepick-blocking
2022-06-02 12:17:57 +02:00
Simon Lübeß 0e684af17d Added Window.SetIcon 2022-02-14 20:38:01 +01:00
Simon Lübeß 3c1897b926 Even more Profiling 2022-01-14 22:01:41 +01:00
Simon Lübeß 06469f3350 Instrumentation 2022-01-14 21:49:15 +01:00
Simon Lübeß 419509ab7f Improved Define names 2021-10-30 14:17:17 +02:00
Simon Lübeß 4af61a372f Fire WindowResizeEvent when window minimizes
Also no longer updates layer-stack when the application is minimized
2021-09-21 13:14:58 +02:00
Simon Lübeß 2ad45edef5 Improved Windows keyboard input
- added handling of syskey-messages (alt-Key now generates Key events)
- right and left variants of keys now generate seperate events (e.g. left shift and right shift are seperate keys now instead of simply being "shift")
- added method to get the localized name of a Key
2021-03-14 17:59:13 +01:00
Simon Lübeß cfff2cb738 Added window (de-)activate events 2021-03-13 17:50:58 +01:00
Simon Lübeß 2adb138f72 Added Textures 2021-02-08 12:37:30 +01:00
Simon Lübeß 54f2c0fcec RefCounted GraphicsContext 2021-02-07 13:04:18 +01:00
Simon Lübeß a02b781347 WindowsWindow now calls DestroyWindow 2020-12-30 14:48:37 +01:00
Simon Lübeß 23d2572941 Fixed crash when closing window 2020-12-29 17:34:09 +01:00
Simon Lübeß e7464118d6 Now using interpolation strings 2020-12-01 19:29:14 +01:00
Simon Lübeß 0d4bab5dba Added SetViewport to GraphicsContext, removed Dx11Cheater, cleanup 2020-11-25 21:23:05 +01:00
Simon Lübeß 5954fbc411 Render basic geometry
Added GraphicsContext, SwapChain, Buffer, VertexBuffer, IndexBuffer and a basic DX11 implementation.
2020-11-25 13:03:40 +01:00
Simon Lübeß 0237e0b38d ImGui fixed
- Disabled DpiAwareness
- Now using ImGui implementation  WndProcHandler
- Fixed horizontal scrolling
2020-11-17 17:53:48 +01:00
Simon Lübeß 6211655041 Fixed double ImGuiLayer 2020-11-17 11:58:46 +01:00
Simon Lübeß 7b81339889 Window platform implementation now via extension 2020-11-16 21:44:53 +01:00
Simon Lübeß ebd56e54b1 Fixed ImGui being distorted after window resize or move 2020-11-16 21:17:04 +01:00
Simon Lübeß 696961e46c Started making Input framebased and added KeyCodes 2020-11-14 15:09:59 +01:00
Simon Lübeß 5697f606d5 Added Position- and Size-properties to Windpw 2020-11-13 19:44:45 +01:00
Simon Lübeß 001bd346a9 Added NativeWindow-property to Window 2020-11-13 19:44:16 +01:00
Simon Lübeß 1e5420f42a Replaced sketchy manual linking with not so sketchy override via extension 2020-11-13 13:50:01 +01:00
Simon Lübeß 4401d80948 Fixed backbuffer resolution on startup and after maximizing 2020-11-13 13:47:47 +01:00
Simon Lübeß 40c05d22a9 Inverted hscrolling 2020-11-13 13:47:13 +01:00
Simon Lübeß 4b877af226 Added ImGui 2020-11-12 23:25:48 +01:00
Simon Lübeß 9a84e0409f Added a way to create window platform independant 2020-11-09 22:36:36 +01:00
Simon Lübeß efb46ff25c Implemented Layers and LayerStack 2020-11-09 00:10:02 +01:00
Simon Lübeß aa2165ef77 Implemented WindowsWindow and EventCallback 2020-11-08 18:21:54 +01:00
Simon Lübeß 6de44d40b3 Added basic window implementation and modified Application loop 2020-11-08 14:17:48 +01:00