Simon Lübeß
28311165ad
ScriptEngine work and cleanup
2025-07-18 12:40:44 +02:00
Simon Lübeß
a3de5ddc9c
Serialization: Support sharing object references
2024-04-13 00:50:09 +02:00
Simon Lübeß
949ab4ebb0
ScriptEngine: Serialize static fields
2024-04-13 00:10:35 +02:00
Simon Lübeß
bfc9d4a0a5
Save and Load script data from files
2024-01-07 18:35:33 +01:00
Simon Lübeß
3de861110e
Custom Serializers
...
- Dictionary serializer
2024-01-05 13:37:58 +01:00
Simon Lübeß
5051829753
Split up, clean up and internalize EntitySerializer
2023-12-28 22:50:24 +01:00
Simon Lübeß
2fc45a50e0
ScriptCore: Fixed component and entity reference serialization
2023-12-28 22:40:59 +01:00
Simon Lübeß
2f86f751a4
Serialize Enums (and maybe Entitiy/Component refs)
2023-12-25 21:46:19 +01:00
Simon Lübeß
215e1f6500
Catch Activator exceptions
2023-12-25 20:25:55 +01:00
Simon Lübeß
acefbb58bd
Serialize/Deserialize simple classes
2023-12-25 20:08:48 +01:00
Simon Lübeß
7bd69c162f
Fixed serialization of null-strings
2023-12-25 18:58:06 +01:00
Simon Lübeß
abb119589c
Reload scripts in Play Mode!!!
...
- Dont serialize static fields
- Added some profiling to ScriptEngine
- Removed superseded ScriptFieldMaps
2023-12-24 01:33:48 +01:00
Simon Lübeß
d0f0a34247
Start of Script Instance deserialization
...
- Also deserialize when stopping the game to restore pre play state
- Fixed ancient bug where ClearDictionaryAndDeleteKeys falsly deletes the dictionary
- Added ClearDictionaryAndDeleteValues helper mixin
2023-12-24 01:30:01 +01:00
Simon Lübeß
c9116812b4
Serialize Data
2023-12-23 00:44:04 +01:00
Simon Lübeß
89e4e4ef17
Start of entity serialization
2023-12-15 14:53:31 +01:00