Simon Lübeß
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d156618453
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Fixed calling engine functions from scripts
- Removed mono references in generator
- Implemented StringView type in C#
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2025-08-08 19:03:09 +02:00 |
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Simon Lübeß
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cc38236184
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Try catch in C# Glue Functions called by engine, removed test ThrowException method
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2025-08-03 12:00:35 +02:00 |
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Simon Lübeß
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c01ccf571e
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Profiling for starting play mode, fixed unnecessary font loading
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2025-07-30 19:00:22 +02:00 |
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Simon Lübeß
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ed644b5b41
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Better engine exception for scripting
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2025-07-30 18:58:26 +02:00 |
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Simon Lübeß
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72e87ee9ad
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Extending ScriptGlue now possible
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2025-07-27 17:43:00 +02:00 |
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Simon Lübeß
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566d39d928
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Fixed memory leak
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2025-07-27 16:43:34 +02:00 |
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Simon Lübeß
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89bb4f4430
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Removed C# code generation from beef-side script glue
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2025-07-27 16:43:12 +02:00 |
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Simon Lübeß
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08846a0c0b
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Added EngineResult glue type, some cleanup
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2025-07-26 21:03:10 +02:00 |
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Simon Lübeß
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28311165ad
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ScriptEngine work and cleanup
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2025-07-18 12:40:44 +02:00 |
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Simon Lübeß
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271286fb7e
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Remove mono from Glue functions
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2025-07-17 20:07:19 +02:00 |
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Simon Lübeß
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f7bcff5337
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Script glue works!
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2025-07-17 15:07:06 +02:00 |
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Simon Lübeß
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0a53ff48f9
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More generating script glue
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2025-07-17 10:16:58 +02:00 |
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Simon Lübeß
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edfcfd3b20
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Start of using CoreCLR and automatic scriptglue generation
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2025-07-14 22:14:41 +02:00 |
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Simon Lübeß
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c2d330fc8f
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Handle loading error and placeholder shaders
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2025-07-10 14:59:37 +02:00 |
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Simon Lübeß
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39a825634a
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Path.FindFreePath: Fixed bug when filename is stringview into target string
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2025-07-10 13:29:32 +02:00 |
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Simon Lübeß
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ecfe838ad4
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Added basic central popup service and way to highlight settings.
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2025-07-08 19:35:40 +02:00 |
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Simon Lübeß
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3e9c9e8202
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Asset Browser: Selection rectangle works with scrolling
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2025-07-06 15:15:21 +02:00 |
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Simon Lübeß
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941cc8b767
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ImGui: Added typed and scoped style vars
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2025-07-06 12:44:59 +02:00 |
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Simon Lübeß
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88f6acb336
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Selection Rectangle improvements
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2025-07-05 22:36:35 +02:00 |
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Simon Lübeß
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e3c7057dce
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Basic rectangle selection in content browser
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2025-07-04 00:13:33 +02:00 |
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Simon Lübeß
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b00119b41e
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Generate ToString for vectors, generate Boolean-Opeartors for boolVectors
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2025-07-04 00:13:02 +02:00 |
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Simon Lübeß
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9dc6b585bd
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Use StringView for Path operations
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2025-07-04 00:12:19 +02:00 |
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Simon Lübeß
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173942114f
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The functional remains of drop source
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2025-06-29 21:40:55 +02:00 |
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Simon Lübeß
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39c9109919
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Implemented base class for Com Interface implementations
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2025-06-26 23:39:05 +02:00 |
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Simon Lübeß
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2cc8889ac1
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Refactored DragDrop
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2025-06-26 22:35:38 +02:00 |
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Simon Lübeß
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95ccb597d6
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Fixed copying with multiple conflict handling flags,
made canceling and pausing of tasks more robust
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2025-06-26 17:51:32 +02:00 |
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Simon Lübeß
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05671649b4
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Added String.SetF
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2025-06-26 17:50:04 +02:00 |
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Simon Lübeß
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108e24eb38
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advanced async copy of files
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2025-06-26 10:16:39 +02:00 |
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Simon Lübeß
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60482059a4
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Test handle Windows Explorer drag'n'drop in ImGui
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2025-06-17 16:46:05 +02:00 |
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Simon Lübeß
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9b6bb2b8d8
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Made Vectors CRepr
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2025-06-17 14:43:26 +02:00 |
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Simon Lübeß
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400045b005
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Allow custom resolutions for game window
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2025-03-29 15:03:25 +01:00 |
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Simon Lübeß
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5e50d75eb9
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Handle EngineBuffers, Preview Names and variable editor types for materials
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2025-03-22 23:40:43 +01:00 |
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Simon Lübeß
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77a7a04637
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Fixed missing semicolons
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2025-03-19 21:15:37 +01:00 |
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Simon Lübeß
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6d50208700
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Start of material editor
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2025-03-03 20:29:35 +01:00 |
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Simon Lübeß
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10e8b3c282
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Simplified serialization/deserialization of EngineObjects + added support for Assets (actually any EngineObject!)
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2025-03-01 00:48:31 +01:00 |
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Simon Lübeß
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b5088329f5
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Texture inheritance for materials, also script access
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2025-03-01 00:03:38 +01:00 |
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Simon Lübeß
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0236130df1
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Fixed crashes due to wrong use of append allocations
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2025-02-24 23:00:09 +01:00 |
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Simon Lübeß
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28121d1b42
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Added component-wise min and max (cmin and cmax)
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2025-02-16 01:04:21 +01:00 |
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Simon Lübeß
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49c3e93e08
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Manage all Assets with ContentManager
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2025-02-16 01:02:41 +01:00 |
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Simon Lübeß
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25e1c53a08
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Allow resetting material variable
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2025-02-14 15:34:33 +01:00 |
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Simon Lübeß
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24295731f3
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Start of inheriting Materials, create material instance for getMaterial from scripts
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2025-02-14 12:39:35 +01:00 |
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Simon Lübeß
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aaed4199d3
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Interact with Materials from scripts
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2025-02-14 11:54:07 +01:00 |
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Simon Lübeß
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e5437c6ff6
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Some fixes, improvements for asset drop target
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2025-02-14 11:38:39 +01:00 |
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Simon Lübeß
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688ebad278
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Fixed 2d camera projection for texture viewer
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2025-02-11 23:10:05 +01:00 |
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Simon Lübeß
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83b12efcff
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Fixed out of bounds access
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2025-02-11 23:09:44 +01:00 |
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Simon Lübeß
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7a306cac69
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Separate handling for hlsl and fx files
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2025-02-11 23:07:04 +01:00 |
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Simon Lübeß
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06b981e88a
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Support materials in 2D Quad Renderer!
- Lost Circle rendering along the way
- Cleaned up 2D shaders
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2025-02-11 14:02:16 +01:00 |
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Simon Lübeß
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76087d6ba4
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Materials kind of working and used in some places
- Also Texture viewer fixes
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2025-02-09 01:39:35 +01:00 |
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Simon Lübeß
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acfb052137
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New material loading pipeline almost working
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2025-01-31 13:18:49 +01:00 |
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Simon Lübeß
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2f0505241f
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Append allocation and generics fixes
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2025-01-31 13:17:12 +01:00 |
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