Commit Graph
14 Commits
Author SHA1 Message Date
Simon Lübeß 4e314d1de2 Commit asset configs for resources without importer 2026-08-02 11:46:17 +02:00
Simon Lübeß 6d50208700 Start of material editor 2025-03-03 20:29:35 +01:00
Simon Lübeß 7a306cac69 Separate handling for hlsl and fx files 2025-02-11 23:07:04 +01:00
Simon Lübeß 454ec59951 Use icon buttons for save component and context menu, right click context menu 2024-06-23 17:15:21 +02:00
Simon Lübeß 1b130a4bce Basic save component button 2024-06-23 00:27:20 +02:00
Simon Lübeß cd434d64f9 Better asset processor selection, process subassets 2024-06-13 15:44:27 +02:00
Simon Lübeß 86afa234e7 Texture processor cleanup, new asset properties config UI 2024-06-08 17:03:21 +02:00
Simon Lübeß 8972e607fd Asset Placeholders 2024-06-05 13:54:46 +02:00
Simon Lübeß 108b31399a Use asset pipeline for blocking asset loading, remove old texture loader 2024-06-03 00:46:23 +02:00
Simon Lübeß 8d92822845 Added EditorFlags: Hide entities in hierarchy and editor scene
- Also some Style changes
2024-03-10 12:21:20 +01:00
Simon Lübeß 1340b06af5 Basic asset thumbnails 2024-02-18 00:48:09 +01:00
Simon Lübeß 66281ebddb Added icon for editor 2023-12-15 14:52:19 +01:00
Simon Lübeß 60725c3588 Universal AssetHandles. Serialize AssetHandle instead of AssetIdentifier
A bit unstable
2023-08-01 21:38:54 +02:00
Simon Lübeß c1a87ed946 Separated Assets to Resources (Engine assets) and Assets (Project specific)
+ AssetHierarchy: Exposed RootNode
+ ContentBrowserWindow: Fixed Empty Folder not being Leaf-Node
+ TreeNode: Added IsParentOf, IsChildOf and IsInSubtree.
    + Fixed InternalDeleteTreeAndChildren for null trees
2023-07-30 20:30:06 +02:00