Commit Graph
5 Commits
Author SHA1 Message Date
Simon Lübeß aafcc41286 Invoke on collision enter + start of attach child colliders to rigidbody
+ Changed default Namespace of ScriptCore to GlitchyEngine
+ Implicit Casts float2 <-> b2Vec2
+ Entity constructor internal
+ Renamed RigidBody2D to Rigidbody2D (notice the B)
+ Basic Debug Draw actual 2D Colliders
+ Added Entity::GetParentWithComponent
2023-08-10 19:55:45 +02:00
Simon Lübeß c1a87ed946 Separated Assets to Resources (Engine assets) and Assets (Project specific)
+ AssetHierarchy: Exposed RootNode
+ ContentBrowserWindow: Fixed Empty Folder not being Leaf-Node
+ TreeNode: Added IsParentOf, IsChildOf and IsInSubtree.
    + Fixed InternalDeleteTreeAndChildren for null trees
2023-07-30 20:30:06 +02:00
Simon Lübeß e8505f6bdb Scripting: FindEntityWithName and get script instance
+ Some C# UUID stuff
+ Added some Mono functions
+ ScriptEngine:
  + ID -> ScriptInstance map in ScriptEngine
  + GetManagedInstance

+ Fixed Scene not visible after loading a new scene
  + Renamed OnViewportResize to SetViewportSize for Scene and SceneRenderer
2023-07-17 20:27:18 +02:00
Simon Lübeß 5893cfb74a Refactor 2023-03-25 13:04:02 +01:00
Simon Lübeß f16fbc3984 Separated window for game and editor 2023-03-24 22:48:55 +01:00