Commit Graph
149 Commits
Author SHA1 Message Date
Simon Lübeß b68bad5bda Keep Entities selected when switching between Play- and Edit-Mode
- Fixed the check whether all selected entities have the same parent
2023-11-29 14:16:36 +01:00
Simon Lübeß 05350d4768 Renamed EditfloatX to EditFloatX 2023-11-22 00:54:43 +01:00
Simon Lübeß d718c6625d Allow separators in "Create new Asset" dropdown (also changed text to just "Create new") 2023-11-15 16:23:22 +01:00
Simon Lübeß 6f1467046d Tried EntityEditor in C# 2023-11-10 12:41:58 +01:00
Simon Lübeß 38fc1f63b3 Small script engine improvements
- Fixed script class name not visible in Component Editor
- Retain user assembly file system watcher (fixed deletion while handling events)
- Fixed crash when a scritp constains a List or Array (by ignoring them for now)
- Fixed Typo in Genericinst
- Scene: Invoke OnCreate for copied entity scripts
2023-10-28 21:48:43 +02:00
Simon Lübeß 909012f518 Moved Script Solution (.sln) to project root
- Updated vswhere.exe
- Scripts created via Asset browser are now being added to the project
- Fixed Apply not being called for extended Settings
- Correctly wrap New File preview only when line full
- Create Project: Show warning, when target directory already exists
2023-10-27 22:29:10 +02:00
Simon Lübeß 3d8756ec42 Added context menu entry to create C#-Scripts.
Allow entering file name before creation
2023-10-19 19:27:01 +02:00
Simon Lübeß d32bc6c475 Properties Window: Combined "Save"- and "Apply"-Buttons into one "Save"-Button 2023-09-29 18:51:21 +02:00
Simon Lübeß cd333f4f02 EditVector: Allow Disabling individual components
+ Disable XY-Angle when Entity has Rigidbody2D Component (This is something for future me, I couldn't figure it out...)
+ Start of handling of non trivial tranform nesting and rotations on XY axes
+ TranformComponent.RotationEuler: Normalize quaternion before converison
2023-09-05 23:14:51 +02:00
Simon Lübeß d3c19dd8da 2D Polygon Collider editor with Gizmos
+ Added Handles class
2023-08-21 13:18:51 +02:00
Simon Lübeß 377997f903 Fixed mouse wrapping to wrong position when window is moved 2023-08-14 23:56:43 +02:00
Simon Lübeß 040e87d57f Fixed Selection and Deletion in Entity Hierarchy Window 2023-08-14 14:32:58 +02:00
Simon Lübeß 74b17c8599 2D Polygon Collider 2023-08-13 12:03:06 +02:00
Simon Lübeß 987246a806 Asset Drag'n'Drop preview 2023-08-02 14:59:35 +02:00
Simon Lübeß f654a4f379 Fixed AssetHierarchy not updating + Drag'n'drop Files in Asset Browser 2023-08-02 13:48:06 +02:00
Simon Lübeß 6c4ac923c6 Asset renaming + AssetHierarchy: major refactoring for file tree construction
+ AssetFile: Added "AssetConfigPath" Property
+ Less crashy, more cleaner
2023-08-01 23:56:52 +02:00
Simon Lübeß 60725c3588 Universal AssetHandles. Serialize AssetHandle instead of AssetIdentifier
A bit unstable
2023-08-01 21:38:54 +02:00
Simon Lübeß b1f89a345f Deletion of Assets and Directories 2023-08-01 16:45:33 +02:00
Simon Lübeß 3298053d9d Fixed Asset Drag'n'Drop 2023-07-31 20:07:12 +02:00
Simon Lübeß 97113b5df6 Start of Create Asset Context Menu
+ Asset Hierarchy: Fixed Assets in Folder-Root not being shown
2023-07-31 17:40:05 +02:00
Simon Lübeß 11a57f5285 Fixed ComponentEditWindow showing component editor after it was deleted 2023-07-31 16:35:38 +02:00
Simon Lübeß c1a87ed946 Separated Assets to Resources (Engine assets) and Assets (Project specific)
+ AssetHierarchy: Exposed RootNode
+ ContentBrowserWindow: Fixed Empty Folder not being Leaf-Node
+ TreeNode: Added IsParentOf, IsChildOf and IsInSubtree.
    + Fixed InternalDeleteTreeAndChildren for null trees
2023-07-30 20:30:06 +02:00
Simon Lübeß 20dae92be7 Fixed Assets having scrollbars in content browser 2023-07-30 13:55:50 +02:00
Simon Lübeß df67f32399 Start of project system
+ added Directory.IsEmpty
2023-07-30 13:23:34 +02:00
Simon Lübeß 12d6df3edf Fixed crash when AssetViewer has size of 0 (RTFM) 2023-07-29 18:54:45 +02:00
Simon Lübeß 16c3d7c44d Updated ImGui 2023-07-28 13:38:59 +02:00
Simon Lübeß 7ae069baf6 Fixed loading UI font 2023-07-28 12:26:15 +02:00
Simon Lübeß 00dc3faa19 Failed to show and edit script sctruct
+ SizeInBytes for MonoFields
2023-07-28 11:48:01 +02:00
Simon Lübeß f39acdadb3 Show enum fields in Edit mode 2023-07-28 00:07:10 +02:00
Simon Lübeß 1254d01545 Handle exceptions from C# Scripts + Log window + EditorLogger
+ Renamed Platform/DX11/ImGui.bf to .../Dx11ImGui.bf for clarity
+ ImGuiExtension: ImageButtonEx thata takes a TextureViewBinding
+ EditorLogger that logs to the LogWindow
+ Current logger can now be changed
+ Info, Trace, Warning and Error Icons
2023-07-27 21:58:42 +02:00
Simon Lübeß ef486b7082 Basic entity highlighting 2023-07-25 19:37:13 +02:00
Simon Lübeß 81a61d5a90 Drag'n'drop for components
+ Added CreateInstance to ScriptClass
+ Added CreateComponentInstance to ScriptInstance
2023-07-25 16:37:41 +02:00
Simon Lübeß 37197cbdf1 Allow dragging and dropping of Entities in editor
+ New Dictionary Helpers
+ Made ImGui Payloads safer
+ Start of Component drag'n'drop
2023-07-24 23:17:00 +02:00
Simon Lübeß cd1562f372 Basic Script reloading
+ ScriptComponent now saves script name instead of direct ScriptClass reference
+ Added ClearDictionaryAndDeleteKeys helper
+ Moved ScriptFieldType to separate file
+ _ScriptFieldMap now uses String as Key
2023-07-18 22:06:34 +02:00
Simon Lübeß 1641bafd06 Don't instantiate scripts for Editor + ScriptComponent Serialzation + Don't crash when scene loading failed 2023-07-17 01:27:58 +02:00
Simon Lübeß 76bff3a6c1 Texture importer now supports mip maps 2023-07-06 17:06:59 +02:00
Simon Lübeß 77c45db122 Replaced IntX by intX, Basic AssetViewer (can view Textures, kind of) 2023-07-01 00:15:01 +02:00
Simon Lübeß 334c2c0366 Search in Content Browser (and added ForEach in TreeNode) 2023-06-28 19:27:52 +02:00
Simon Lübeß 46693666aa Fixed current directories context menu not opening
i.e. when right clicking the background of the current directory
2023-06-25 03:20:35 +02:00
Simon Lübeß 9e1f648aa0 Transitioned from VectorX to floatX
And some trying to update Rigidbody when transform changes
2023-06-25 02:47:33 +02:00
Simon Lübeß f4607a6210 Script default values after init, Fix memory leak, Copy Script values on Play 2023-05-31 14:38:07 +02:00
Simon Lübeß 6a59deb9e2 Weiß ich nicht, ist Monate her... 2023-05-30 16:54:57 +02:00
Simon Lübeß 5855b13873 Wer weiß, was ich alles so gemacht hatte...
- Fixed crash caused by early ScriptEngine shutdown
2023-05-30 16:50:22 +02:00
Simon Lübeß ef5e4ba64f Fixed ScriptClass leaking 2023-03-30 15:13:21 +02:00
Simon Lübeß e60d74fccd Basic entity scripting 2023-03-29 13:33:34 +02:00
Simon Lübeß 5893cfb74a Refactor 2023-03-25 13:04:02 +01:00
Simon Lübeß f16fbc3984 Separated window for game and editor 2023-03-24 22:48:55 +01:00
Simon Lübeß 2ba4b68e09 Split up sprite and circle renderer component 2023-03-19 12:19:22 +01:00
Simon Lübeß c164aeecaa Copy scene when entering play mode 2023-03-18 23:30:57 +01:00
Simon Lübeß 793aa40975 Add up button und split scrolling in content browser
- Add Parent to TreeNode
- Start of Rename handling
2023-03-18 19:59:56 +01:00