Simon Lübeß
b68bad5bda
Keep Entities selected when switching between Play- and Edit-Mode
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- Fixed the check whether all selected entities have the same parent
2023-11-29 14:16:36 +01:00
Simon Lübeß
05350d4768
Renamed EditfloatX to EditFloatX
2023-11-22 00:54:43 +01:00
Simon Lübeß
d718c6625d
Allow separators in "Create new Asset" dropdown (also changed text to just "Create new")
2023-11-15 16:23:22 +01:00
Simon Lübeß
6f1467046d
Tried EntityEditor in C#
2023-11-10 12:41:58 +01:00
Simon Lübeß
38fc1f63b3
Small script engine improvements
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- Fixed script class name not visible in Component Editor
- Retain user assembly file system watcher (fixed deletion while handling events)
- Fixed crash when a scritp constains a List or Array (by ignoring them for now)
- Fixed Typo in Genericinst
- Scene: Invoke OnCreate for copied entity scripts
2023-10-28 21:48:43 +02:00
Simon Lübeß
909012f518
Moved Script Solution (.sln) to project root
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- Updated vswhere.exe
- Scripts created via Asset browser are now being added to the project
- Fixed Apply not being called for extended Settings
- Correctly wrap New File preview only when line full
- Create Project: Show warning, when target directory already exists
2023-10-27 22:29:10 +02:00
Simon Lübeß
3d8756ec42
Added context menu entry to create C#-Scripts.
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Allow entering file name before creation
2023-10-19 19:27:01 +02:00
Simon Lübeß
d32bc6c475
Properties Window: Combined "Save"- and "Apply"-Buttons into one "Save"-Button
2023-09-29 18:51:21 +02:00
Simon Lübeß
cd333f4f02
EditVector: Allow Disabling individual components
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+ Disable XY-Angle when Entity has Rigidbody2D Component (This is something for future me, I couldn't figure it out...)
+ Start of handling of non trivial tranform nesting and rotations on XY axes
+ TranformComponent.RotationEuler: Normalize quaternion before converison
2023-09-05 23:14:51 +02:00
Simon Lübeß
d3c19dd8da
2D Polygon Collider editor with Gizmos
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+ Added Handles class
2023-08-21 13:18:51 +02:00
Simon Lübeß
377997f903
Fixed mouse wrapping to wrong position when window is moved
2023-08-14 23:56:43 +02:00
Simon Lübeß
040e87d57f
Fixed Selection and Deletion in Entity Hierarchy Window
2023-08-14 14:32:58 +02:00
Simon Lübeß
74b17c8599
2D Polygon Collider
2023-08-13 12:03:06 +02:00
Simon Lübeß
987246a806
Asset Drag'n'Drop preview
2023-08-02 14:59:35 +02:00
Simon Lübeß
f654a4f379
Fixed AssetHierarchy not updating + Drag'n'drop Files in Asset Browser
2023-08-02 13:48:06 +02:00
Simon Lübeß
6c4ac923c6
Asset renaming + AssetHierarchy: major refactoring for file tree construction
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+ AssetFile: Added "AssetConfigPath" Property
+ Less crashy, more cleaner
2023-08-01 23:56:52 +02:00
Simon Lübeß
60725c3588
Universal AssetHandles. Serialize AssetHandle instead of AssetIdentifier
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A bit unstable
2023-08-01 21:38:54 +02:00
Simon Lübeß
b1f89a345f
Deletion of Assets and Directories
2023-08-01 16:45:33 +02:00
Simon Lübeß
3298053d9d
Fixed Asset Drag'n'Drop
2023-07-31 20:07:12 +02:00
Simon Lübeß
97113b5df6
Start of Create Asset Context Menu
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+ Asset Hierarchy: Fixed Assets in Folder-Root not being shown
2023-07-31 17:40:05 +02:00
Simon Lübeß
11a57f5285
Fixed ComponentEditWindow showing component editor after it was deleted
2023-07-31 16:35:38 +02:00
Simon Lübeß
c1a87ed946
Separated Assets to Resources (Engine assets) and Assets (Project specific)
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+ AssetHierarchy: Exposed RootNode
+ ContentBrowserWindow: Fixed Empty Folder not being Leaf-Node
+ TreeNode: Added IsParentOf, IsChildOf and IsInSubtree.
+ Fixed InternalDeleteTreeAndChildren for null trees
2023-07-30 20:30:06 +02:00
Simon Lübeß
20dae92be7
Fixed Assets having scrollbars in content browser
2023-07-30 13:55:50 +02:00
Simon Lübeß
df67f32399
Start of project system
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+ added Directory.IsEmpty
2023-07-30 13:23:34 +02:00
Simon Lübeß
12d6df3edf
Fixed crash when AssetViewer has size of 0 (RTFM)
2023-07-29 18:54:45 +02:00
Simon Lübeß
16c3d7c44d
Updated ImGui
2023-07-28 13:38:59 +02:00
Simon Lübeß
7ae069baf6
Fixed loading UI font
2023-07-28 12:26:15 +02:00
Simon Lübeß
00dc3faa19
Failed to show and edit script sctruct
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+ SizeInBytes for MonoFields
2023-07-28 11:48:01 +02:00
Simon Lübeß
f39acdadb3
Show enum fields in Edit mode
2023-07-28 00:07:10 +02:00
Simon Lübeß
1254d01545
Handle exceptions from C# Scripts + Log window + EditorLogger
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+ Renamed Platform/DX11/ImGui.bf to .../Dx11ImGui.bf for clarity
+ ImGuiExtension: ImageButtonEx thata takes a TextureViewBinding
+ EditorLogger that logs to the LogWindow
+ Current logger can now be changed
+ Info, Trace, Warning and Error Icons
2023-07-27 21:58:42 +02:00
Simon Lübeß
ef486b7082
Basic entity highlighting
2023-07-25 19:37:13 +02:00
Simon Lübeß
81a61d5a90
Drag'n'drop for components
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+ Added CreateInstance to ScriptClass
+ Added CreateComponentInstance to ScriptInstance
2023-07-25 16:37:41 +02:00
Simon Lübeß
37197cbdf1
Allow dragging and dropping of Entities in editor
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+ New Dictionary Helpers
+ Made ImGui Payloads safer
+ Start of Component drag'n'drop
2023-07-24 23:17:00 +02:00
Simon Lübeß
cd1562f372
Basic Script reloading
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+ ScriptComponent now saves script name instead of direct ScriptClass reference
+ Added ClearDictionaryAndDeleteKeys helper
+ Moved ScriptFieldType to separate file
+ _ScriptFieldMap now uses String as Key
2023-07-18 22:06:34 +02:00
Simon Lübeß
1641bafd06
Don't instantiate scripts for Editor + ScriptComponent Serialzation + Don't crash when scene loading failed
2023-07-17 01:27:58 +02:00
Simon Lübeß
76bff3a6c1
Texture importer now supports mip maps
2023-07-06 17:06:59 +02:00
Simon Lübeß
77c45db122
Replaced IntX by intX, Basic AssetViewer (can view Textures, kind of)
2023-07-01 00:15:01 +02:00
Simon Lübeß
334c2c0366
Search in Content Browser (and added ForEach in TreeNode)
2023-06-28 19:27:52 +02:00
Simon Lübeß
46693666aa
Fixed current directories context menu not opening
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i.e. when right clicking the background of the current directory
2023-06-25 03:20:35 +02:00
Simon Lübeß
9e1f648aa0
Transitioned from VectorX to floatX
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And some trying to update Rigidbody when transform changes
2023-06-25 02:47:33 +02:00
Simon Lübeß
f4607a6210
Script default values after init, Fix memory leak, Copy Script values on Play
2023-05-31 14:38:07 +02:00
Simon Lübeß
6a59deb9e2
Weiß ich nicht, ist Monate her...
2023-05-30 16:54:57 +02:00
Simon Lübeß
5855b13873
Wer weiß, was ich alles so gemacht hatte...
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- Fixed crash caused by early ScriptEngine shutdown
2023-05-30 16:50:22 +02:00
Simon Lübeß
ef5e4ba64f
Fixed ScriptClass leaking
2023-03-30 15:13:21 +02:00
Simon Lübeß
e60d74fccd
Basic entity scripting
2023-03-29 13:33:34 +02:00
Simon Lübeß
5893cfb74a
Refactor
2023-03-25 13:04:02 +01:00
Simon Lübeß
f16fbc3984
Separated window for game and editor
2023-03-24 22:48:55 +01:00
Simon Lübeß
2ba4b68e09
Split up sprite and circle renderer component
2023-03-19 12:19:22 +01:00
Simon Lübeß
c164aeecaa
Copy scene when entering play mode
2023-03-18 23:30:57 +01:00
Simon Lübeß
793aa40975
Add up button und split scrolling in content browser
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- Add Parent to TreeNode
- Start of Rename handling
2023-03-18 19:59:56 +01:00