Simon Lübeß
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f61d1bc644
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Inspector window to combine asset properties and components editor
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2024-06-09 01:16:21 +02:00 |
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Simon Lübeß
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84204aed46
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No longer crash when selected entity disappears
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2024-03-17 20:10:48 +01:00 |
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Simon Lübeß
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b68bad5bda
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Keep Entities selected when switching between Play- and Edit-Mode
- Fixed the check whether all selected entities have the same parent
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2023-11-29 14:16:36 +01:00 |
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Simon Lübeß
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d3c19dd8da
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2D Polygon Collider editor with Gizmos
+ Added Handles class
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2023-08-21 13:18:51 +02:00 |
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Simon Lübeß
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377997f903
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Fixed mouse wrapping to wrong position when window is moved
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2023-08-14 23:56:43 +02:00 |
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Simon Lübeß
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60725c3588
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Universal AssetHandles. Serialize AssetHandle instead of AssetIdentifier
A bit unstable
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2023-08-01 21:38:54 +02:00 |
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Simon Lübeß
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37197cbdf1
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Allow dragging and dropping of Entities in editor
+ New Dictionary Helpers
+ Made ImGui Payloads safer
+ Start of Component drag'n'drop
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2023-07-24 23:17:00 +02:00 |
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Simon Lübeß
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77c45db122
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Replaced IntX by intX, Basic AssetViewer (can view Textures, kind of)
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2023-07-01 00:15:01 +02:00 |
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Simon Lübeß
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9e1f648aa0
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Transitioned from VectorX to floatX
And some trying to update Rigidbody when transform changes
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2023-06-25 02:47:33 +02:00 |
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Simon Lübeß
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5893cfb74a
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Refactor
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2023-03-25 13:04:02 +01:00 |
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