Simon Lübeß
f8e533f28d
Almost entirely moved ImGui dependency (and settings) from Engine to Editor
2026-08-09 16:49:54 +02:00
Simon Lübeß
8ccbc565ad
Removed unnecessary reflection option
2026-08-02 12:03:59 +02:00
Simon Lübeß
28a9242023
Fixed compiler bugs
...
Stuff happens when you don't work on a project for half a year!
2026-04-11 09:35:45 +02:00
Simon Lübeß
ac0f4dade6
Updated Template for new dotnet runtime
...
- Added Submodule 'Xml-Beef'
- Use .slnx as solution-file
- Automatically set correct path to ScriptCore in Project files
2025-08-09 01:13:05 +02:00
Simon Lübeß
76087d6ba4
Materials kind of working and used in some places
...
- Also Texture viewer fixes
2025-02-09 01:39:35 +01:00
Simon Lübeß
8d92822845
Added EditorFlags: Hide entities in hierarchy and editor scene
...
- Also some Style changes
2024-03-10 12:21:20 +01:00
Simon Lübeß
909012f518
Moved Script Solution (.sln) to project root
...
- Updated vswhere.exe
- Scripts created via Asset browser are now being added to the project
- Fixed Apply not being called for extended Settings
- Correctly wrap New File preview only when line full
- Create Project: Show warning, when target directory already exists
2023-10-27 22:29:10 +02:00
Simon Lübeß
c1a87ed946
Separated Assets to Resources (Engine assets) and Assets (Project specific)
...
+ AssetHierarchy: Exposed RootNode
+ ContentBrowserWindow: Fixed Empty Folder not being Leaf-Node
+ TreeNode: Added IsParentOf, IsChildOf and IsInSubtree.
+ Fixed InternalDeleteTreeAndChildren for null trees
2023-07-30 20:30:06 +02:00
Simon Lübeß
f0de874572
Start of generate vectors for C#
2023-07-19 18:43:26 +02:00
Simon Lübeß
28155ec92c
Allow opening a scene on launch
...
+ don't resize on load/new scene
2023-07-17 02:19:49 +02:00
Simon Lübeß
6a59deb9e2
Weiß ich nicht, ist Monate her...
2023-05-30 16:54:57 +02:00
Simon Lübeß
38fd5fa2c8
Switched to static c-library, updated submodules
2021-09-18 22:44:11 +02:00
Simon Lübeß
0079b80b1c
Created editor project and moved Editor there
2021-09-16 13:19:25 +02:00