mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-11-04 12:51:48 +00:00
Compare commits
12
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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a18426658a | ||
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25cbf58106 | ||
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ba8b5ed47b | ||
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a664dc2047 | ||
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8341097b7e | ||
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125872a157 | ||
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a6d4aa047b | ||
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c3053db27b | ||
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101200306e | ||
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f62adf8390 | ||
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14c1568e98 | ||
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da349465fd |
@@ -0,0 +1,19 @@
|
|||||||
|
name: Trigger docs build
|
||||||
|
|
||||||
|
# Rebuilds the documentation website (aharabada/glitchy-engine-docs) whenever main changes
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches: [main]
|
||||||
|
workflow_dispatch:
|
||||||
|
|
||||||
|
permissions: {}
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
dispatch:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Notify docs repository
|
||||||
|
env:
|
||||||
|
# Fine-grained PAT, only for glitchy-engine-docs, permission "Contents: Read and write"
|
||||||
|
GH_TOKEN: ${{ secrets.DOCS_DISPATCH_TOKEN }}
|
||||||
|
run: gh api repos/aharabada/glitchy-engine-docs/dispatches -f event_type=engine-updated
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<!-- General configuration -->
|
<!-- General configuration -->
|
||||||
<AssemblyTitle>[ProjectName]</AssemblyTitle>
|
<AssemblyTitle>[ProjectName]</AssemblyTitle>
|
||||||
@@ -10,6 +10,7 @@
|
|||||||
<OutputPath>./.cache/bin/</OutputPath>
|
<OutputPath>./.cache/bin/</OutputPath>
|
||||||
<!-- Generates a runtimeconfig-file and copies nuget references to the output -->
|
<!-- Generates a runtimeconfig-file and copies nuget references to the output -->
|
||||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
<EnableDynamicLoading>true</EnableDynamicLoading>
|
||||||
|
<DefaultItemExcludes>$(DefaultItemExcludes);**/*.ass</DefaultItemExcludes>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="ScriptCore" OutputItemType="Analyzer" ReferenceOutputAssembly="true">
|
<Reference Include="ScriptCore" OutputItemType="Analyzer" ReferenceOutputAssembly="true">
|
||||||
|
|||||||
@@ -8,7 +8,6 @@ using GlitchyEngine;
|
|||||||
using GlitchyEngine.Content;
|
using GlitchyEngine.Content;
|
||||||
using GlitchyEngine.Scripting;
|
using GlitchyEngine.Scripting;
|
||||||
using GlitchyEngine.Core;
|
using GlitchyEngine.Core;
|
||||||
using Mono;
|
|
||||||
using GlitchyEngine.World.Components;
|
using GlitchyEngine.World.Components;
|
||||||
|
|
||||||
namespace GlitchyEditor.EditWindows
|
namespace GlitchyEditor.EditWindows
|
||||||
|
|||||||
@@ -604,7 +604,7 @@ namespace GlitchyEditor.EditWindows
|
|||||||
|
|
||||||
if (ImGui.MenuItem("Open C# Project..."))
|
if (ImGui.MenuItem("Open C# Project..."))
|
||||||
{
|
{
|
||||||
Editor.Instance.IdeAdapter.OpenScriptProject();
|
Editor.Instance.OpenScriptProject();
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui.AttachTooltip("Opens the C# Solution of this project.");
|
ImGui.AttachTooltip("Opens the C# Solution of this project.");
|
||||||
@@ -1434,7 +1434,7 @@ namespace GlitchyEditor.EditWindows
|
|||||||
// Special treatment for scripts, open them in Visual Studio.
|
// Special treatment for scripts, open them in Visual Studio.
|
||||||
if (entry->Path.EndsWith(".cs"))
|
if (entry->Path.EndsWith(".cs"))
|
||||||
{
|
{
|
||||||
Editor.Instance.IdeAdapter.OpenScript(entry->Path);
|
Editor.Instance.OpenScript(entry->Path);
|
||||||
}
|
}
|
||||||
else if (Path.OpenFolder(entry->Path) case .Err)
|
else if (Path.OpenFolder(entry->Path) case .Err)
|
||||||
Log.EngineLogger.Error("Failed to open file.");
|
Log.EngineLogger.Error("Failed to open file.");
|
||||||
|
|||||||
@@ -9,6 +9,7 @@ using GlitchyEngine.Renderer;
|
|||||||
using GlitchyEngine;
|
using GlitchyEngine;
|
||||||
using GlitchyEditor.CodeEditors;
|
using GlitchyEditor.CodeEditors;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using GlitchyEditor.Settings;
|
||||||
|
|
||||||
namespace GlitchyEditor.EditWindows;
|
namespace GlitchyEditor.EditWindows;
|
||||||
|
|
||||||
@@ -316,8 +317,7 @@ class LogWindow : EditorWindow
|
|||||||
float width = ImGui.CalcTextSize(lineBuffer.CStr()).x;
|
float width = ImGui.CalcTextSize(lineBuffer.CStr()).x;
|
||||||
if (ImGui.Selectable(lineBuffer, false, .None, .(width, 0)))
|
if (ImGui.Selectable(lineBuffer, false, .None, .(width, 0)))
|
||||||
{
|
{
|
||||||
// TODO: Columns?
|
Editor.Instance.OpenScript(frameInfo.FileName, frameInfo.Line, frameInfo.Column);
|
||||||
Editor.Instance.IdeAdapter.OpenScript(frameInfo.FileName, frameInfo.Line, frameInfo.Column);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -336,13 +336,13 @@ class LogWindow : EditorWindow
|
|||||||
{
|
{
|
||||||
if (message.Source.MessageOrigin != null)
|
if (message.Source.MessageOrigin != null)
|
||||||
{
|
{
|
||||||
Editor.Instance.IdeAdapter.OpenScript(message.Source.MessageOrigin.FileName, message.Source.MessageOrigin.LineNumber);
|
Editor.Instance.OpenScript(message.Source.MessageOrigin.FileName, message.Source.MessageOrigin.LineNumber);
|
||||||
}
|
}
|
||||||
else if (message.Source.Exception != null)
|
else if (message.Source.Exception != null)
|
||||||
{
|
{
|
||||||
// TODO: Column?
|
// TODO: Column?
|
||||||
let firstFrame = message.Source.Exception.StackTrace.Frames[0];
|
let firstFrame = message.Source.Exception.StackTrace.Frames[0];
|
||||||
Editor.Instance.IdeAdapter.OpenScript(firstFrame.FileName, firstFrame.Line);
|
Editor.Instance.OpenScript(firstFrame.FileName, firstFrame.Line);
|
||||||
//message.Source.Exception.StackTrace
|
//message.Source.Exception.StackTrace
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -177,5 +177,55 @@ namespace GlitchyEditor
|
|||||||
{
|
{
|
||||||
_settingsWindow.Open = true;
|
_settingsWindow.Open = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OpenIdeConfigurationPopup() {
|
||||||
|
PopupService.Instance.OpenPopup("No IDE configured.", new (close) => {
|
||||||
|
close = false;
|
||||||
|
|
||||||
|
ImGui.TextUnformatted("In order to open a source file or the script project you need to configure an IDE to use.");
|
||||||
|
|
||||||
|
if (ImGui.Button("Go to settings..."))
|
||||||
|
{
|
||||||
|
ShowSettings();
|
||||||
|
SettingsWindow.HighlightSetting("Tools", "ide");
|
||||||
|
close = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.SameLine();
|
||||||
|
|
||||||
|
if (ImGui.Button("Cancel"))
|
||||||
|
{
|
||||||
|
close = true;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Wrapper for IdeAdapter.OpenScript that check whether or not an IDE Adapter is configured.
|
||||||
|
/// If not, a popup will be show.
|
||||||
|
public void OpenScript(StringView fileName, int lineNumber = 0, int columnNumber = 0)
|
||||||
|
{
|
||||||
|
if (IdeAdapter == null)
|
||||||
|
{
|
||||||
|
OpenIdeConfigurationPopup();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
IdeAdapter.OpenScript(fileName, lineNumber, columnNumber);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Wrapper for IdeAdapter.OpenScript that check whether or not an IDE Adapter is configured.
|
||||||
|
/// If not, a popup will be show.
|
||||||
|
public void OpenScriptProject()
|
||||||
|
{
|
||||||
|
if (IdeAdapter == null)
|
||||||
|
{
|
||||||
|
OpenIdeConfigurationPopup();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
IdeAdapter.OpenScriptProject();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+57
-7
@@ -1,11 +1,28 @@
|
|||||||
|
// Based on the Decimal implementation from the Mono Runtime: https://github.com/mono/mono/blob/0f53e9e151d92944cacab3e24ac359410c606df6/mcs/class/referencesource/mscorlib/system/decimal.cs
|
||||||
|
// Originally licensed under the MIT license.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using Bon.Integrated;
|
|
||||||
using Bon;
|
using Bon;
|
||||||
|
using Bon.Integrated;
|
||||||
|
|
||||||
namespace GlitchyEngine.Scripting;
|
namespace GlitchyEngine.Scripting;
|
||||||
|
|
||||||
/// A struct providing access to the components of a mono decimal.
|
/// A struct compatible with the Decimal type form the .Net Runtime.
|
||||||
struct MonoDecimal
|
struct Decimal
|
||||||
{
|
{
|
||||||
|
// Sign mask for the flags field. A value of zero in this bit indicates a
|
||||||
|
// positive Decimal value, and a value of one in this bit indicates a
|
||||||
|
// negative Decimal value.
|
||||||
|
//
|
||||||
|
// Look at OleAut's DECIMAL_NEG constant to check for negative values
|
||||||
|
// in native code.
|
||||||
|
private const uint32 SignMask = 0x80000000u;
|
||||||
|
|
||||||
|
// Scale mask for the flags field. This byte in the flags field contains
|
||||||
|
// the power of 10 to divide the Decimal value by. The scale byte must
|
||||||
|
// contain a value between 0 and 28 inclusive.
|
||||||
|
private const uint32 ScaleMask = 0x00FF0000u;
|
||||||
|
|
||||||
[Bitfield<uint16>(.Private, .BitsAt(16, 0), "_dontUse", .Read)]
|
[Bitfield<uint16>(.Private, .BitsAt(16, 0), "_dontUse", .Read)]
|
||||||
[Bitfield<uint8>(.Public, .BitsAt(8, 16), "Exponent")]
|
[Bitfield<uint8>(.Public, .BitsAt(8, 16), "Exponent")]
|
||||||
[Bitfield<uint8>(.Private, .BitsAt(7, 24), "_dontUse2")]
|
[Bitfield<uint8>(.Private, .BitsAt(7, 24), "_dontUse2")]
|
||||||
@@ -20,15 +37,48 @@ struct MonoDecimal
|
|||||||
|
|
||||||
static this
|
static this
|
||||||
{
|
{
|
||||||
gBonEnv.typeHandlers.Add(typeof(MonoDecimal),
|
gBonEnv.typeHandlers.Add(typeof(Decimal),
|
||||||
((.)new => AssetSerialize, new => AssetDeserialize));
|
((.)new => AssetSerialize, new => AssetDeserialize));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public this()
|
||||||
|
{
|
||||||
|
_high = 0;
|
||||||
|
_low = 0;
|
||||||
|
_mid = 0;
|
||||||
|
_flags = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public this(int value)
|
||||||
|
{
|
||||||
|
var value;
|
||||||
|
if (value >= 0)
|
||||||
|
{
|
||||||
|
_flags = 0;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_flags = SignMask;
|
||||||
|
value = -value;
|
||||||
|
}
|
||||||
|
_low = (uint32)value;
|
||||||
|
_mid = (uint32)(value >> 32);
|
||||||
|
_high = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public this(uint value)
|
||||||
|
{
|
||||||
|
_flags = 0;
|
||||||
|
_low = (uint32)value;
|
||||||
|
_mid = (uint32)(value >> 32);
|
||||||
|
_high = 0;
|
||||||
|
}
|
||||||
|
|
||||||
static void AssetSerialize(BonWriter writer, ValueView value, BonEnvironment environment, SerializeValueState state)
|
static void AssetSerialize(BonWriter writer, ValueView value, BonEnvironment environment, SerializeValueState state)
|
||||||
{
|
{
|
||||||
Log.EngineLogger.Assert(value.type == typeof(Self));
|
Log.EngineLogger.Assert(value.type == typeof(Self));
|
||||||
|
|
||||||
MonoDecimal decimal = value.Get<MonoDecimal>();
|
Decimal decimal = value.Get<Decimal>();
|
||||||
|
|
||||||
decimal.ToString(writer.outStr);
|
decimal.ToString(writer.outStr);
|
||||||
}
|
}
|
||||||
@@ -86,11 +136,11 @@ struct MonoDecimal
|
|||||||
strBuffer.Append('m');
|
strBuffer.Append('m');
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Result<MonoDecimal> Parse(StringView strBuffer)
|
public static Result<Decimal> Parse(StringView strBuffer)
|
||||||
{
|
{
|
||||||
var strBuffer;
|
var strBuffer;
|
||||||
|
|
||||||
MonoDecimal result = .();
|
Decimal result = .();
|
||||||
|
|
||||||
if (strBuffer.StartsWith('-'))
|
if (strBuffer.StartsWith('-'))
|
||||||
{
|
{
|
||||||
@@ -1,5 +1,4 @@
|
|||||||
using System;
|
using System;
|
||||||
using Mono;
|
|
||||||
using GlitchyEngine.Core;
|
using GlitchyEngine.Core;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
|
||||||
|
|||||||
@@ -48,17 +48,6 @@ class EntitySerializerWrapper : NewScriptClass
|
|||||||
_createSerializationContextMethod(serializerPtr);
|
_createSerializationContextMethod(serializerPtr);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*public void ClearSerializationContext(ScriptInstanceSerializer serializer)
|
|
||||||
{
|
|
||||||
void* serializerPtr = Internal.UnsafeCastToPtr(serializer);
|
|
||||||
|
|
||||||
MonoException* exception = null;
|
|
||||||
_clearSerializationContextMethod(serializerPtr, &exception);
|
|
||||||
|
|
||||||
if (exception != null)
|
|
||||||
ScriptEngine.[Friend]HandleMonoException(exception, null);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
public void DestroySerializationContext(ScriptInstanceSerializer serializer)
|
public void DestroySerializationContext(ScriptInstanceSerializer serializer)
|
||||||
{
|
{
|
||||||
void* serializerPtr = Internal.UnsafeCastToPtr(serializer);
|
void* serializerPtr = Internal.UnsafeCastToPtr(serializer);
|
||||||
|
|||||||
@@ -186,7 +186,6 @@ static class ScriptEngine
|
|||||||
public static void Init()
|
public static void Init()
|
||||||
{
|
{
|
||||||
InitRuntime();
|
InitRuntime();
|
||||||
//InitMono();
|
|
||||||
|
|
||||||
LoadScriptAssemblies();
|
LoadScriptAssemblies();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -59,6 +59,12 @@ struct RegisterCallAttribute : Attribute
|
|||||||
{
|
{
|
||||||
public bool EngineResultAsBool { get; set mut; }
|
public bool EngineResultAsBool { get; set mut; }
|
||||||
public bool IsExtension { get; set mut; }
|
public bool IsExtension { get; set mut; }
|
||||||
|
/**
|
||||||
|
* If true, marks the method as guaranteed short running.
|
||||||
|
* A GuaranteedShortRunning function should have a VERY short runtime (< 1μs), must NEVER block, and NEVER call back into managed code!
|
||||||
|
* This allows the script glue infrastructure to apply some optimizations (i.e. SuppressGCTransition in C#)
|
||||||
|
*/
|
||||||
|
public bool GuaranteedShortRunning {get; set mut; }
|
||||||
}
|
}
|
||||||
|
|
||||||
struct TypeTranslationTemplate
|
struct TypeTranslationTemplate
|
||||||
@@ -147,6 +153,7 @@ struct EngineFunctionsGeneratorAttribute : Attribute, IComptimeTypeApply
|
|||||||
{{
|
{{
|
||||||
"name": "{method.Name}",
|
"name": "{method.Name}",
|
||||||
"return_type": "{GetTypeInfo(method.ReturnType, registerCallAttribute)}",
|
"return_type": "{GetTypeInfo(method.ReturnType, registerCallAttribute)}",
|
||||||
|
"guaranteed_short_running": {registerCallAttribute.GuaranteedShortRunning ? "true" : "false"},
|
||||||
"parameters": [{parameters}
|
"parameters": [{parameters}
|
||||||
]
|
]
|
||||||
}},
|
}},
|
||||||
@@ -337,7 +344,7 @@ static class ScriptGlue
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Gets the entity with the given id. Throws a mono exception, if the entity doesn't exist.
|
/// Gets the entity with the given id. Returns an .Err if it doesn't exist.
|
||||||
static Result<Entity> GetEntitySafe(UUID entityId)
|
static Result<Entity> GetEntitySafe(UUID entityId)
|
||||||
{
|
{
|
||||||
if (ScriptEngine.Context.GetEntityByID(entityId) case .Ok(let entity))
|
if (ScriptEngine.Context.GetEntityByID(entityId) case .Ok(let entity))
|
||||||
@@ -453,7 +460,7 @@ static class ScriptGlue
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static StringView GetLastExceptionMessage()
|
static StringView GetLastExceptionMessage()
|
||||||
{
|
{
|
||||||
return _lastExceptionMessage;
|
return _lastExceptionMessage;
|
||||||
@@ -509,32 +516,32 @@ static class ScriptGlue
|
|||||||
|
|
||||||
#region Input
|
#region Input
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Input_IsKeyPressed(Key key) => Input.IsKeyPressed(key);
|
static bool Input_IsKeyPressed(Key key) => Input.IsKeyPressed(key);
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Input_IsKeyReleased(Key key) => Input.IsKeyReleased(key);
|
static bool Input_IsKeyReleased(Key key) => Input.IsKeyReleased(key);
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Input_IsKeyToggled(Key key) => Input.IsKeyToggled(key);
|
static bool Input_IsKeyToggled(Key key) => Input.IsKeyToggled(key);
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Input_IsKeyPressing(Key key) => Input.IsKeyPressing(key);
|
static bool Input_IsKeyPressing(Key key) => Input.IsKeyPressing(key);
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Input_IsKeyReleasing(Key key) => Input.IsKeyReleasing(key);
|
static bool Input_IsKeyReleasing(Key key) => Input.IsKeyReleasing(key);
|
||||||
|
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Input_IsMouseButtonPressed(MouseButton mouseButton) => Input.IsMouseButtonPressed(mouseButton);
|
static bool Input_IsMouseButtonPressed(MouseButton mouseButton) => Input.IsMouseButtonPressed(mouseButton);
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Input_IsMouseButtonReleased(MouseButton mouseButton) => Input.IsMouseButtonReleased(mouseButton);
|
static bool Input_IsMouseButtonReleased(MouseButton mouseButton) => Input.IsMouseButtonReleased(mouseButton);
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Input_IsMouseButtonPressing(MouseButton mouseButton) => Input.IsMouseButtonPressing(mouseButton);
|
static bool Input_IsMouseButtonPressing(MouseButton mouseButton) => Input.IsMouseButtonPressing(mouseButton);
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Input_IsMouseButtonReleasing(MouseButton mouseButton) => Input.IsMouseButtonReleasing(mouseButton);
|
static bool Input_IsMouseButtonReleasing(MouseButton mouseButton) => Input.IsMouseButtonReleasing(mouseButton);
|
||||||
|
|
||||||
#endregion Input
|
#endregion Input
|
||||||
@@ -618,7 +625,6 @@ static class ScriptGlue
|
|||||||
return .ArgumentError;
|
return .ArgumentError;
|
||||||
}
|
}
|
||||||
|
|
||||||
//return scriptComponent.Instance.MonoInstance;
|
|
||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -632,7 +638,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static StringView Entity_GetName(UUID entityId)
|
static StringView Entity_GetName(UUID entityId)
|
||||||
{
|
{
|
||||||
Result<Entity> foundEntity = ScriptEngine.Context.GetEntityByID(entityId);
|
Result<Entity> foundEntity = ScriptEngine.Context.GetEntityByID(entityId);
|
||||||
@@ -675,7 +681,7 @@ static class ScriptGlue
|
|||||||
|
|
||||||
#region TransformComponent
|
#region TransformComponent
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult Transform_GetParent(UUID entityId, out UUID parentId)
|
static EngineResult Transform_GetParent(UUID entityId, out UUID parentId)
|
||||||
{
|
{
|
||||||
parentId = .Zero;
|
parentId = .Zero;
|
||||||
@@ -702,7 +708,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult Transform_GetTranslation(UUID entityId, out float3 translation)
|
static EngineResult Transform_GetTranslation(UUID entityId, out float3 translation)
|
||||||
{
|
{
|
||||||
translation = ?;
|
translation = ?;
|
||||||
@@ -727,7 +733,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult Transform_GetWorldTranslation(UUID entityId, out float3 translationWorld)
|
static EngineResult Transform_GetWorldTranslation(UUID entityId, out float3 translationWorld)
|
||||||
{
|
{
|
||||||
translationWorld = ?;
|
translationWorld = ?;
|
||||||
@@ -757,7 +763,7 @@ static class ScriptGlue
|
|||||||
// TODO: we need to handle repositioning of colliders that are children of the entity with rigidbody...
|
// TODO: we need to handle repositioning of colliders that are children of the entity with rigidbody...
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult Transform_TransformPointToWorld(UUID entityId, float3 point, out float3 pointWorld)
|
static EngineResult Transform_TransformPointToWorld(UUID entityId, float3 point, out float3 pointWorld)
|
||||||
{
|
{
|
||||||
pointWorld = ?;
|
pointWorld = ?;
|
||||||
@@ -769,7 +775,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult Transform_GetRotation(UUID entityId, out Quaternion rotation)
|
static EngineResult Transform_GetRotation(UUID entityId, out Quaternion rotation)
|
||||||
{
|
{
|
||||||
rotation = ?;
|
rotation = ?;
|
||||||
@@ -794,7 +800,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult Transform_GetRotationEuler(UUID entityId, out float3 rotationEuler)
|
static EngineResult Transform_GetRotationEuler(UUID entityId, out float3 rotationEuler)
|
||||||
{
|
{
|
||||||
rotationEuler = ?;
|
rotationEuler = ?;
|
||||||
@@ -831,7 +837,7 @@ static class ScriptGlue
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult Transform_GetRotationAxisAngle(UUID entityId, out AxisAngle rotationAxisAngle)
|
static EngineResult Transform_GetRotationAxisAngle(UUID entityId, out AxisAngle rotationAxisAngle)
|
||||||
{
|
{
|
||||||
rotationAxisAngle = ?;
|
rotationAxisAngle = ?;
|
||||||
@@ -855,7 +861,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult Transform_GetScale(UUID entityId, out float3 scale)
|
static EngineResult Transform_GetScale(UUID entityId, out float3 scale)
|
||||||
{
|
{
|
||||||
scale = ?;
|
scale = ?;
|
||||||
@@ -865,7 +871,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult Transform_SetScale(UUID entityId, float3 scale)
|
static EngineResult Transform_SetScale(UUID entityId, float3 scale)
|
||||||
{
|
{
|
||||||
Entity entity = GetEntityOrReturnError!(entityId);
|
Entity entity = GetEntityOrReturnError!(entityId);
|
||||||
@@ -883,14 +889,14 @@ static class ScriptGlue
|
|||||||
|
|
||||||
#region Rigidbody2
|
#region Rigidbody2
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_ApplyForce(UUID entityId, in float2 force, in float2 point, bool wakeUp)
|
static void Rigidbody2D_ApplyForce(UUID entityId, in float2 force, in float2 point, bool wakeUp)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
Box2D.Body.ApplyForce(rigidBody.[Friend]RuntimeBody, force, point, wakeUp);
|
Box2D.Body.ApplyForce(rigidBody.[Friend]RuntimeBody, force, point, wakeUp);
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_ApplyForceToCenter(UUID entityId, in float2 force, bool wakeUp)
|
static void Rigidbody2D_ApplyForceToCenter(UUID entityId, in float2 force, bool wakeUp)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
@@ -904,7 +910,7 @@ static class ScriptGlue
|
|||||||
rigidBody.SetPosition(position);
|
rigidBody.SetPosition(position);
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_GetPosition(UUID entityId, out float2 position)
|
static void Rigidbody2D_GetPosition(UUID entityId, out float2 position)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
@@ -918,42 +924,42 @@ static class ScriptGlue
|
|||||||
rigidBody.SetAngle(rotation);
|
rigidBody.SetAngle(rotation);
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_GetRotation(UUID entityId, out float rotation)
|
static void Rigidbody2D_GetRotation(UUID entityId, out float rotation)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
rotation = rigidBody.GetAngle();
|
rotation = rigidBody.GetAngle();
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_GetLinearVelocity(UUID entityId, out float2 velocity)
|
static void Rigidbody2D_GetLinearVelocity(UUID entityId, out float2 velocity)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
velocity = rigidBody.GetLinearVelocity();
|
velocity = rigidBody.GetLinearVelocity();
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_SetLinearVelocity(UUID entityId, in float2 velocity)
|
static void Rigidbody2D_SetLinearVelocity(UUID entityId, in float2 velocity)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
rigidBody.SetLinearVelocity(velocity);
|
rigidBody.SetLinearVelocity(velocity);
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_GetAngularVelocity(UUID entityId, out float velocity)
|
static void Rigidbody2D_GetAngularVelocity(UUID entityId, out float velocity)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
velocity = rigidBody.GetAngularVelocity();
|
velocity = rigidBody.GetAngularVelocity();
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_SetAngularVelocity(UUID entityId, float velocity)
|
static void Rigidbody2D_SetAngularVelocity(UUID entityId, float velocity)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
rigidBody.SetAngularVelocity(velocity);
|
rigidBody.SetAngularVelocity(velocity);
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_GetBodyType(UUID entityId, out Rigidbody2DComponent.BodyType bodyType)
|
static void Rigidbody2D_GetBodyType(UUID entityId, out Rigidbody2DComponent.BodyType bodyType)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
@@ -967,7 +973,7 @@ static class ScriptGlue
|
|||||||
rigidBody.BodyType = bodyType;
|
rigidBody.BodyType = bodyType;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_IsFixedRotation(UUID entityId, out bool isFixedRotation)
|
static void Rigidbody2D_IsFixedRotation(UUID entityId, out bool isFixedRotation)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
@@ -981,14 +987,14 @@ static class ScriptGlue
|
|||||||
rigidBody.FixedRotation = isFixedRotation;
|
rigidBody.FixedRotation = isFixedRotation;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_GetGravityScale(UUID entityId, out float gravityScale)
|
static void Rigidbody2D_GetGravityScale(UUID entityId, out float gravityScale)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
gravityScale = rigidBody.GravityScale;
|
gravityScale = rigidBody.GravityScale;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Rigidbody2D_SetGravityScale(UUID entityId, float gravityScale)
|
static void Rigidbody2D_SetGravityScale(UUID entityId, float gravityScale)
|
||||||
{
|
{
|
||||||
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
Rigidbody2DComponent* rigidBody = GetComponentSafe<Rigidbody2DComponent>(entityId);
|
||||||
@@ -999,126 +1005,126 @@ static class ScriptGlue
|
|||||||
|
|
||||||
#region Camera
|
#region Camera
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_GetProjectionType(UUID entityId, out SceneCamera.ProjectionType projectionType)
|
static void Camera_GetProjectionType(UUID entityId, out SceneCamera.ProjectionType projectionType)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
projectionType = camera.Camera.ProjectionType;
|
projectionType = camera.Camera.ProjectionType;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_SetProjectionType(UUID entityId, SceneCamera.ProjectionType projectionType)
|
static void Camera_SetProjectionType(UUID entityId, SceneCamera.ProjectionType projectionType)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
camera.Camera.ProjectionType = projectionType;
|
camera.Camera.ProjectionType = projectionType;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_GetPerspectiveFovY(UUID entityId, out float fovY)
|
static void Camera_GetPerspectiveFovY(UUID entityId, out float fovY)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
fovY = camera.Camera.PerspectiveFovY;
|
fovY = camera.Camera.PerspectiveFovY;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_SetPerspectiveFovY(UUID entityId, float fovY)
|
static void Camera_SetPerspectiveFovY(UUID entityId, float fovY)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
camera.Camera.PerspectiveFovY = fovY;
|
camera.Camera.PerspectiveFovY = fovY;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_GetPerspectiveNearPlane(UUID entityId, out float nearPlane)
|
static void Camera_GetPerspectiveNearPlane(UUID entityId, out float nearPlane)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
nearPlane = camera.Camera.PerspectiveNearPlane;
|
nearPlane = camera.Camera.PerspectiveNearPlane;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_SetPerspectiveNearPlane(UUID entityId, float nearPlane)
|
static void Camera_SetPerspectiveNearPlane(UUID entityId, float nearPlane)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
camera.Camera.PerspectiveNearPlane = nearPlane;
|
camera.Camera.PerspectiveNearPlane = nearPlane;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_GetPerspectiveFarPlane(UUID entityId, out float farPlane)
|
static void Camera_GetPerspectiveFarPlane(UUID entityId, out float farPlane)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
farPlane = camera.Camera.PerspectiveFarPlane;
|
farPlane = camera.Camera.PerspectiveFarPlane;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_SetPerspectiveFarPlane(UUID entityId, float farPlane)
|
static void Camera_SetPerspectiveFarPlane(UUID entityId, float farPlane)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
camera.Camera.PerspectiveFarPlane = farPlane;
|
camera.Camera.PerspectiveFarPlane = farPlane;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_GetOrthographicHeight(UUID entityId, out float height)
|
static void Camera_GetOrthographicHeight(UUID entityId, out float height)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
height = camera.Camera.OrthographicHeight;
|
height = camera.Camera.OrthographicHeight;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_SetOrthographicHeight(UUID entityId, float height)
|
static void Camera_SetOrthographicHeight(UUID entityId, float height)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
camera.Camera.OrthographicHeight = height;
|
camera.Camera.OrthographicHeight = height;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_SetOrthographicNearPlane(UUID entityId, float nearPlane)
|
static void Camera_SetOrthographicNearPlane(UUID entityId, float nearPlane)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
camera.Camera.OrthographicNearPlane = nearPlane;
|
camera.Camera.OrthographicNearPlane = nearPlane;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_GetOrthographicNearPlane(UUID entityId, out float nearPlane)
|
static void Camera_GetOrthographicNearPlane(UUID entityId, out float nearPlane)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
nearPlane = camera.Camera.OrthographicNearPlane;
|
nearPlane = camera.Camera.OrthographicNearPlane;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_SetOrthographicFarPlane(UUID entityId, float farPlane)
|
static void Camera_SetOrthographicFarPlane(UUID entityId, float farPlane)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
camera.Camera.OrthographicFarPlane = farPlane;
|
camera.Camera.OrthographicFarPlane = farPlane;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_GetOrthographicFarPlane(UUID entityId, out float farPlane)
|
static void Camera_GetOrthographicFarPlane(UUID entityId, out float farPlane)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
farPlane = camera.Camera.OrthographicFarPlane;
|
farPlane = camera.Camera.OrthographicFarPlane;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_SetAspectRatio(UUID entityId, float aspectRatio)
|
static void Camera_SetAspectRatio(UUID entityId, float aspectRatio)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
camera.Camera.AspectRatio = aspectRatio;
|
camera.Camera.AspectRatio = aspectRatio;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_GetAspectRatio(UUID entityId, out float aspectRatio)
|
static void Camera_GetAspectRatio(UUID entityId, out float aspectRatio)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
aspectRatio = camera.Camera.AspectRatio;
|
aspectRatio = camera.Camera.AspectRatio;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_SetFixedAspectRatio(UUID entityId, bool fixedAspectRatio)
|
static void Camera_SetFixedAspectRatio(UUID entityId, bool fixedAspectRatio)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
camera.Camera.FixedAspectRatio = fixedAspectRatio;
|
camera.Camera.FixedAspectRatio = fixedAspectRatio;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Camera_GetFixedAspectRatio(UUID entityId, out bool fixedAspectRatio)
|
static void Camera_GetFixedAspectRatio(UUID entityId, out bool fixedAspectRatio)
|
||||||
{
|
{
|
||||||
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
|
||||||
@@ -1131,7 +1137,7 @@ static class ScriptGlue
|
|||||||
|
|
||||||
// TODO: We need a wrapper class!
|
// TODO: We need a wrapper class!
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Physics2D_GetGravity(out float2 gravity)
|
static void Physics2D_GetGravity(out float2 gravity)
|
||||||
{
|
{
|
||||||
Scene scene = ScriptEngine.Context;
|
Scene scene = ScriptEngine.Context;
|
||||||
@@ -1139,7 +1145,7 @@ static class ScriptGlue
|
|||||||
gravity = scene.Physics2DSettings.Gravity;
|
gravity = scene.Physics2DSettings.Gravity;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void Physics2D_SetGravity(in float2 gravity)
|
static void Physics2D_SetGravity(in float2 gravity)
|
||||||
{
|
{
|
||||||
Scene scene = ScriptEngine.Context;
|
Scene scene = ScriptEngine.Context;
|
||||||
@@ -1152,42 +1158,42 @@ static class ScriptGlue
|
|||||||
// TODO: Do we even need the circle renderer?
|
// TODO: Do we even need the circle renderer?
|
||||||
#region CircleRenderer
|
#region CircleRenderer
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void CircleRenderer_GetColor(UUID entityId, out ColorRGBA color)
|
static void CircleRenderer_GetColor(UUID entityId, out ColorRGBA color)
|
||||||
{
|
{
|
||||||
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
||||||
color = circleRenderer.Color;
|
color = circleRenderer.Color;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void CircleRenderer_SetColor(UUID entityId, ColorRGBA color)
|
static void CircleRenderer_SetColor(UUID entityId, ColorRGBA color)
|
||||||
{
|
{
|
||||||
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
||||||
circleRenderer.Color = color;
|
circleRenderer.Color = color;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void CircleRenderer_GetUvTransform(UUID entityId, out float4 uvTransform)
|
static void CircleRenderer_GetUvTransform(UUID entityId, out float4 uvTransform)
|
||||||
{
|
{
|
||||||
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
||||||
uvTransform = circleRenderer.UvTransform;
|
uvTransform = circleRenderer.UvTransform;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void CircleRenderer_SetUvTransform(UUID entityId, float4 uvTransform)
|
static void CircleRenderer_SetUvTransform(UUID entityId, float4 uvTransform)
|
||||||
{
|
{
|
||||||
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
||||||
circleRenderer.UvTransform = uvTransform;
|
circleRenderer.UvTransform = uvTransform;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void CircleRenderer_GetInnerRadius(UUID entityId, out float innerRadius)
|
static void CircleRenderer_GetInnerRadius(UUID entityId, out float innerRadius)
|
||||||
{
|
{
|
||||||
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
||||||
innerRadius = circleRenderer.InnerRadius;
|
innerRadius = circleRenderer.InnerRadius;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void CircleRenderer_SetInnerRadius(UUID entityId, float innerRadius)
|
static void CircleRenderer_SetInnerRadius(UUID entityId, float innerRadius)
|
||||||
{
|
{
|
||||||
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
CircleRendererComponent* circleRenderer = GetComponentSafe<CircleRendererComponent>(entityId);
|
||||||
@@ -1198,7 +1204,7 @@ static class ScriptGlue
|
|||||||
|
|
||||||
#region SpriteRenderer
|
#region SpriteRenderer
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult SpriteRenderer_GetColor(UUID entityId, out ColorRGBA color)
|
static EngineResult SpriteRenderer_GetColor(UUID entityId, out ColorRGBA color)
|
||||||
{
|
{
|
||||||
color = ?;
|
color = ?;
|
||||||
@@ -1207,7 +1213,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult SpriteRenderer_SetColor(UUID entityId, ColorRGBA color)
|
static EngineResult SpriteRenderer_SetColor(UUID entityId, ColorRGBA color)
|
||||||
{
|
{
|
||||||
SpriteRendererComponent* spriteRenderer = GetComponentOrReturn!<SpriteRendererComponent>(entityId);
|
SpriteRendererComponent* spriteRenderer = GetComponentOrReturn!<SpriteRendererComponent>(entityId);
|
||||||
@@ -1215,7 +1221,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult SpriteRenderer_GetUvTransform(UUID entityId, out float4 uvTransform)
|
static EngineResult SpriteRenderer_GetUvTransform(UUID entityId, out float4 uvTransform)
|
||||||
{
|
{
|
||||||
uvTransform = ?;
|
uvTransform = ?;
|
||||||
@@ -1224,7 +1230,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult SpriteRenderer_SetUvTransform(UUID entityId, float4 uvTransform)
|
static EngineResult SpriteRenderer_SetUvTransform(UUID entityId, float4 uvTransform)
|
||||||
{
|
{
|
||||||
SpriteRendererComponent* spriteRenderer = GetComponentOrReturn!<SpriteRendererComponent>(entityId);
|
SpriteRendererComponent* spriteRenderer = GetComponentOrReturn!<SpriteRendererComponent>(entityId);
|
||||||
@@ -1267,14 +1273,14 @@ static class ScriptGlue
|
|||||||
|
|
||||||
#region TextRenderer
|
#region TextRenderer
|
||||||
|
|
||||||
[RegisterCall(EngineResultAsBool = true), CallingConvention(.Cdecl)]
|
[RegisterCall(EngineResultAsBool = true, GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult TextRenderer_GetIsRichText(UUID entityId)
|
static EngineResult TextRenderer_GetIsRichText(UUID entityId)
|
||||||
{
|
{
|
||||||
TextRendererComponent* textComponent = GetComponentOrReturn!<TextRendererComponent>(entityId);
|
TextRendererComponent* textComponent = GetComponentOrReturn!<TextRendererComponent>(entityId);
|
||||||
return textComponent.IsRichText ? .Ok : .False;
|
return textComponent.IsRichText ? .Ok : .False;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult TextRenderer_SetIsRichText(UUID entityId, bool isRichText)
|
static EngineResult TextRenderer_SetIsRichText(UUID entityId, bool isRichText)
|
||||||
{
|
{
|
||||||
TextRendererComponent* textComponent = GetComponentOrReturn!<TextRendererComponent>(entityId);
|
TextRendererComponent* textComponent = GetComponentOrReturn!<TextRendererComponent>(entityId);
|
||||||
@@ -1285,7 +1291,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult TextRenderer_GetText(UUID entityId, out StringView text)
|
static EngineResult TextRenderer_GetText(UUID entityId, out StringView text)
|
||||||
{
|
{
|
||||||
text = ?;
|
text = ?;
|
||||||
@@ -1306,7 +1312,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult TextRenderer_GetColor(UUID entityId, out ColorRGBA color)
|
static EngineResult TextRenderer_GetColor(UUID entityId, out ColorRGBA color)
|
||||||
{
|
{
|
||||||
color = ?;
|
color = ?;
|
||||||
@@ -1316,7 +1322,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult TextRenderer_SetColor(UUID entityId, ColorRGBA color)
|
static EngineResult TextRenderer_SetColor(UUID entityId, ColorRGBA color)
|
||||||
{
|
{
|
||||||
TextRendererComponent* textComponent = GetComponentOrReturn!<TextRendererComponent>(entityId);
|
TextRendererComponent* textComponent = GetComponentOrReturn!<TextRendererComponent>(entityId);
|
||||||
@@ -1326,7 +1332,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult TextRenderer_GetHorizontalAlignment(UUID entityId, [GlueParam("out HorizontalTextAlignment")] out HorizontalTextAlignment horizontalAlignment)
|
static EngineResult TextRenderer_GetHorizontalAlignment(UUID entityId, [GlueParam("out HorizontalTextAlignment")] out HorizontalTextAlignment horizontalAlignment)
|
||||||
{
|
{
|
||||||
horizontalAlignment = ?;
|
horizontalAlignment = ?;
|
||||||
@@ -1335,7 +1341,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult TextRenderer_SetHorizontalAlignment(UUID entityId, [GlueParam("HorizontalTextAlignment")] HorizontalTextAlignment horizontalAlignment)
|
static EngineResult TextRenderer_SetHorizontalAlignment(UUID entityId, [GlueParam("HorizontalTextAlignment")] HorizontalTextAlignment horizontalAlignment)
|
||||||
{
|
{
|
||||||
TextRendererComponent* textComponent = GetComponentOrReturn!<TextRendererComponent>(entityId);
|
TextRendererComponent* textComponent = GetComponentOrReturn!<TextRendererComponent>(entityId);
|
||||||
@@ -1344,7 +1350,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult TextRenderer_GetFontSize(UUID entityId, out float fontSize)
|
static EngineResult TextRenderer_GetFontSize(UUID entityId, out float fontSize)
|
||||||
{
|
{
|
||||||
fontSize = ?;
|
fontSize = ?;
|
||||||
@@ -1353,7 +1359,7 @@ static class ScriptGlue
|
|||||||
return .Ok;
|
return .Ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static EngineResult TextRenderer_SetFontSize(UUID entityId, float fontSize)
|
static EngineResult TextRenderer_SetFontSize(UUID entityId, float fontSize)
|
||||||
{
|
{
|
||||||
TextRendererComponent* textComponent = GetComponentOrReturn!<TextRendererComponent>(entityId);
|
TextRendererComponent* textComponent = GetComponentOrReturn!<TextRendererComponent>(entityId);
|
||||||
@@ -1422,25 +1428,25 @@ static class ScriptGlue
|
|||||||
|
|
||||||
#region Math
|
#region Math
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static float Math_ModfFloat(float x, out float integerPart)
|
static float Math_ModfFloat(float x, out float integerPart)
|
||||||
{
|
{
|
||||||
return modf(x, out integerPart);
|
return modf(x, out integerPart);
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static float2 Math_ModfFloat2(float2 x, out float2 integerPart)
|
static float2 Math_ModfFloat2(float2 x, out float2 integerPart)
|
||||||
{
|
{
|
||||||
return modf(x, out integerPart);
|
return modf(x, out integerPart);
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static float3 Math_ModfFloat3(float3 x, out float3 integerPart)
|
static float3 Math_ModfFloat3(float3 x, out float3 integerPart)
|
||||||
{
|
{
|
||||||
return modf(x, out integerPart);
|
return modf(x, out integerPart);
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static float4 Math_ModfFloat4(float4 x, out float4 integerPart)
|
static float4 Math_ModfFloat4(float4 x, out float4 integerPart)
|
||||||
{
|
{
|
||||||
return modf(x, out integerPart);
|
return modf(x, out integerPart);
|
||||||
@@ -1448,7 +1454,7 @@ static class ScriptGlue
|
|||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static void UUID_Create(out UUID id)
|
static void UUID_Create(out UUID id)
|
||||||
{
|
{
|
||||||
id = UUID.Create();
|
id = UUID.Create();
|
||||||
@@ -1456,25 +1462,25 @@ static class ScriptGlue
|
|||||||
|
|
||||||
#region Application
|
#region Application
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Application_IsEditor()
|
static bool Application_IsEditor()
|
||||||
{
|
{
|
||||||
return ScriptEngine.ApplicationInfo.IsEditor;
|
return ScriptEngine.ApplicationInfo.IsEditor;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Application_IsPlayer()
|
static bool Application_IsPlayer()
|
||||||
{
|
{
|
||||||
return ScriptEngine.ApplicationInfo.IsPlayer;
|
return ScriptEngine.ApplicationInfo.IsPlayer;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Application_IsInEditMode()
|
static bool Application_IsInEditMode()
|
||||||
{
|
{
|
||||||
return ScriptEngine.ApplicationInfo.IsInEditMode;
|
return ScriptEngine.ApplicationInfo.IsInEditMode;
|
||||||
}
|
}
|
||||||
|
|
||||||
[RegisterCall, CallingConvention(.Cdecl)]
|
[RegisterCall(GuaranteedShortRunning = true), CallingConvention(.Cdecl)]
|
||||||
static bool Application_IsInPlayMode()
|
static bool Application_IsInPlayMode()
|
||||||
{
|
{
|
||||||
return ScriptEngine.ApplicationInfo.IsInPlayMode;
|
return ScriptEngine.ApplicationInfo.IsInPlayMode;
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using GlitchyEngine.Core;
|
using GlitchyEngine.Core;
|
||||||
using GlitchyEngine.Scripting;
|
using GlitchyEngine.Scripting;
|
||||||
using Mono;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using Bon.Integrated;
|
using Bon.Integrated;
|
||||||
@@ -315,7 +314,7 @@ class SerializedObject
|
|||||||
Serialize.Value(writer, GetFieldDataAs<double>(field.Data), environment);
|
Serialize.Value(writer, GetFieldDataAs<double>(field.Data), environment);
|
||||||
case .Decimal:
|
case .Decimal:
|
||||||
writer.Type("decimal");
|
writer.Type("decimal");
|
||||||
Serialize.Value(writer, GetFieldDataAs<MonoDecimal>(field.Data), environment);
|
Serialize.Value(writer, GetFieldDataAs<Decimal>(field.Data), environment);
|
||||||
|
|
||||||
case .Enum:
|
case .Enum:
|
||||||
writer.Type("Enum");
|
writer.Type("Enum");
|
||||||
@@ -499,7 +498,7 @@ class SerializedObject
|
|||||||
if (reader.inStr.StartsWith('m'))
|
if (reader.inStr.StartsWith('m'))
|
||||||
reader.inStr.RemoveFromStart(1);
|
reader.inStr.RemoveFromStart(1);
|
||||||
|
|
||||||
MonoDecimal decimalValue = Try!(MonoDecimal.Parse(numberView));
|
Decimal decimalValue = Try!(Decimal.Parse(numberView));
|
||||||
fieldType = .Decimal;
|
fieldType = .Decimal;
|
||||||
object.SetRawData(fieldType, decimalValue, ref fieldData);
|
object.SetRawData(fieldType, decimalValue, ref fieldData);
|
||||||
|
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ using GlitchyEngine.Core;
|
|||||||
using Box2D;
|
using Box2D;
|
||||||
using GlitchyEngine.Content;
|
using GlitchyEngine.Content;
|
||||||
using GlitchyEngine.Scripting;
|
using GlitchyEngine.Scripting;
|
||||||
using Mono;
|
|
||||||
|
|
||||||
namespace GlitchyEngine.World
|
namespace GlitchyEngine.World
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,5 +0,0 @@
|
|||||||
namespace Mono;
|
|
||||||
|
|
||||||
class Jit
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Mono.Metadata;
|
|
||||||
|
|
||||||
class Assembly
|
|
||||||
{
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_set_assemblies_path(char8* path);
|
|
||||||
}
|
|
||||||
@@ -1,601 +0,0 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Mono;
|
|
||||||
|
|
||||||
static class Mono
|
|
||||||
{
|
|
||||||
typealias mono_bool = System.Windows.IntBool;
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_set_assemblies_path(char8* path);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoDomain* mono_jit_init(char8* file);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_jit_parse_options(int32 argc, char8** argv);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_jit_cleanup(MonoDomain* domain);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoDomain* mono_domain_create_appdomain(char8* friendly_name, char8* configuration_file);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern mono_bool mono_domain_set(MonoDomain* domain, mono_bool force);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoImage* mono_image_open_from_data_full(uint8* data, uint32 data_len,
|
|
||||||
mono_bool need_copy, MonoImageOpenStatus* status, mono_bool refonly);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoImage* mono_assembly_get_image(MonoAssembly* assembly);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_assembly_close(MonoAssembly* assembly);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_image_close(MonoImage* image);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_image_strerror(MonoImageOpenStatus status);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoAssembly* mono_assembly_load_from_full(MonoImage* image, char8* fileName,
|
|
||||||
MonoImageOpenStatus* status, mono_bool refonly);
|
|
||||||
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoTableInfo* mono_image_get_table_info(MonoImage* image, MonoMetaTableEnum table_id);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern int32 mono_image_get_table_rows(MonoImage *image, MonoMetaTableEnum table_id);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern int32 mono_table_info_get_rows(MonoTableInfo* table);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_metadata_decode_row (MonoTableInfo* t,
|
|
||||||
int32 idx,
|
|
||||||
uint32* res,
|
|
||||||
int32 res_size);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_metadata_string_heap(MonoImage* meta, uint32 table_index);
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern uint8* mono_metadata_blob_heap(MonoImage* meta, uint32 index);
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern uint32 mono_metadata_decode_blob_size(uint8* xptr, out uint8* newPosition);
|
|
||||||
|
|
||||||
typealias gconstpointer = void*;
|
|
||||||
typealias gpointer = void*;
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_add_internal_call(char8* name, gconstpointer method);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoString* mono_string_new(MonoDomain* domain, char8* text);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoString* mono_string_new_len(MonoDomain* domain, char8* text, uint32 length);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoDomain* mono_domain_get();
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoClass* mono_class_from_name(MonoImage* image, char8* name_space,
|
|
||||||
char8* name);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoClass* mono_class_from_mono_type(MonoType* type);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_class_get_name(MonoClass* monoClass);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoType* mono_class_get_type(MonoClass* monoClass);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern int32 mono_class_instance_size(MonoClass* @class);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_class_get_namespace(MonoClass* monoClass);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoImage* mono_class_get_image(MonoClass* monoClass);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoClass* mono_class_load_from_name(MonoImage* image, char8* name_space,
|
|
||||||
char8* name);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoObject* mono_object_new(MonoDomain* domain, MonoClass* klass);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_runtime_object_init(MonoObject* this_obj);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoMethod* mono_class_get_methods(MonoClass* klass, gpointer* iter);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoMethod* mono_class_get_method_from_name(MonoClass* klass, char8* name, int param_count);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoObject* mono_runtime_invoke(MonoMethod* method, void* obj, void** param, MonoObject** exc);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoMethod* mono_object_get_virtual_method(MonoObject* obj, MonoMethod* method);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void* mono_object_unbox(MonoObject* obj);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void* mono_domain_unload(MonoDomain* domain);
|
|
||||||
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern gpointer mono_method_get_unmanaged_thunk(MonoMethod *method);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_method_get_name(MonoMethod *method);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoMethodSignature* mono_method_signature(MonoMethod *method);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern uint32 mono_signature_get_param_count(MonoMethodSignature *sig);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoType* mono_signature_get_params(MonoMethodSignature *sig, gpointer *iter);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern mono_bool mono_class_is_subclass_of(MonoClass *monoClass, MonoClass *parentClass,
|
|
||||||
mono_bool check_interfaces);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern uint32 mono_gchandle_new(MonoObject* obj, mono_bool pinned);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_gchandle_free(uint32 gchandle);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_string_to_utf8(MonoString *s);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_string_to_utf8_checked(MonoString *s, MonoError* error);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_free(void* ptr);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoClassField* mono_class_get_field_from_name(MonoClass* monoClass, char8* name);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_field_set_value(MonoObject* obj, MonoClassField* field, void* value);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoType* mono_reflection_type_from_name(char8* name, MonoImage* image);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoType* mono_reflection_type_get_type(MonoReflectionType* reflectionType);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoReflectionType* mono_type_get_object(MonoDomain *domain, MonoType *type);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoClassField* mono_class_get_fields(MonoClass* klass, gpointer* iter);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoClass* mono_class_get_parent(MonoClass* klass);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_field_get_name(MonoClassField* field);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoType* mono_field_get_type(MonoClassField* field);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoClass* mono_field_get_parent(MonoClassField* field);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern uint32 mono_field_get_flags(MonoClassField* field);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern uint8* mono_field_get_data(MonoClassField* field);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_field_get_value(MonoObject* object, MonoClassField* field, void* value);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_field_static_get_value(MonoVTable* vt, MonoClassField* field, void* value);
|
|
||||||
|
|
||||||
/// Gets the field as object, boxes the value if it is a valuetype.
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoObject* mono_field_get_value_object(MonoDomain* domain, MonoClassField* field, MonoObject* obj);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoCustomAttrInfo* mono_custom_attrs_from_class(MonoClass *klass);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoCustomAttrInfo* mono_custom_attrs_from_field(MonoClass* monoClass, MonoClassField* field);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern mono_bool mono_custom_attrs_has_attr(MonoCustomAttrInfo* attributeInfo, MonoClass* attributeClass);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoObject* mono_custom_attrs_get_attr(MonoCustomAttrInfo* attributeInfo, MonoClass* attributeClass);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern Mono.MonoTypeEnum mono_type_get_type(MonoType* type);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_type_get_name(MonoType* type);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_type_full_name(MonoType* type);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoClass* mono_type_get_class(MonoType* type);
|
|
||||||
|
|
||||||
/// MonoError
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_error_cleanup(MonoError* error);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern mono_bool mono_error_ok(MonoError* error);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_error_get_message(MonoError* error);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_debug_init(DebugFormat debugFormat);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_debug_domain_create(MonoDomain* domain);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_debug_domain_unload(MonoDomain* domain);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_debug_open_image_from_memory(MonoImage *image, uint8* raw_contents, int32 size);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_thread_set_main(MonoThread* thread);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoThread* mono_thread_current();
|
|
||||||
|
|
||||||
#region Property
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoProperty* mono_class_get_property_from_name(MonoClass *klass, char8* name);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_property_set_value(MonoProperty *prop, void *obj, void **@params, MonoObject **exc);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoObject* mono_property_get_value(MonoProperty *prop, void *obj, void** @params, MonoObject** exc);
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Exception
|
|
||||||
|
|
||||||
[LinkName(.C), NoReturn]
|
|
||||||
public static extern void mono_raise_exception(MonoException *ex);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern char8* mono_exception_get_managed_backtrace(MonoException* exc);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoException* mono_exception_from_name_msg(MonoImage *image, char8* name_space, char8* name, char8* msg);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoException* mono_get_exception_argument(char8* arg, char8* msg);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoException* mono_get_exception_invalid_operation(char8* msg);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoException* mono_get_exception_not_implemented(char8* msg);
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoClass* mono_object_get_class(MonoObject* obj);
|
|
||||||
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern mono_bool mono_class_is_enum(MonoClass* @class);
|
|
||||||
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoVTable* mono_class_vtable(MonoDomain* domain, MonoClass* @class);
|
|
||||||
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoObject* mono_value_box(MonoDomain* domain, MonoClass* klass, gpointer value);
|
|
||||||
|
|
||||||
#region MonoArray
|
|
||||||
|
|
||||||
typealias uintptr_t = uint;
|
|
||||||
typealias intptr_t = int;
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoArray* mono_array_new(MonoDomain *domain, MonoClass *eclass, uintptr_t length);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoArray* mono_array_new_checked(MonoDomain *domain, MonoClass *eclass, uintptr_t length, MonoError *error);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoArray* mono_array_new_full(MonoDomain *domain, MonoClass *array_class, uintptr_t* lengths, uintptr_t* lower_bounds);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoArray* mono_array_new_full_checked(MonoDomain *domain, MonoClass *array_class, uintptr_t* lengths, uintptr_t* lower_bounds, MonoError *error);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_array_full_copy(MonoArray* src, MonoArray* dest);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoArray* mono_array_clone(MonoArray* array);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoArray* mono_array_clone_checked(MonoArray* array, MonoError* error);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void* mono_array_addr_with_size(MonoArray *array, int32 size, uintptr_t idx);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern uintptr_t mono_array_length(MonoArray *array);
|
|
||||||
|
|
||||||
[Inline]
|
|
||||||
public static T* mono_array_addr<T>(MonoArray* array, uintptr_t index)
|
|
||||||
{
|
|
||||||
return (T*)mono_array_addr_with_size(array, sizeof(T), index);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Inline]
|
|
||||||
public static T mono_array_get<T>(MonoArray* array, uintptr_t index)
|
|
||||||
{
|
|
||||||
return *mono_array_addr<T>(array, index);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Inline]
|
|
||||||
public static void mono_array_set<T>(MonoArray* array, uintptr_t index, T value)
|
|
||||||
{
|
|
||||||
T* entryPtr = mono_array_addr<T>(array, index);
|
|
||||||
*entryPtr = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region DebugHelpers
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoMethod* mono_method_desc_search_in_class(MonoMethodDesc* desc, MonoClass* klass);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern MonoMethodDesc* mono_method_desc_new(char8* name, mono_bool include_namespace);
|
|
||||||
|
|
||||||
[LinkName(.C)]
|
|
||||||
public static extern void mono_method_desc_free(MonoMethodDesc* decs);
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
|
|
||||||
struct MonoMethodDesc;
|
|
||||||
|
|
||||||
struct MonoDomain;
|
|
||||||
|
|
||||||
struct MonoAssembly;
|
|
||||||
|
|
||||||
struct MonoImage;
|
|
||||||
|
|
||||||
struct MonoTableInfo;
|
|
||||||
|
|
||||||
struct MonoString;
|
|
||||||
|
|
||||||
struct MonoClass;
|
|
||||||
|
|
||||||
struct MonoObject;
|
|
||||||
|
|
||||||
struct MonoMethod;
|
|
||||||
|
|
||||||
struct MonoMethodSignature;
|
|
||||||
|
|
||||||
struct MonoProperty;
|
|
||||||
|
|
||||||
struct MonoThread;
|
|
||||||
|
|
||||||
struct MonoVTable;
|
|
||||||
|
|
||||||
struct MonoArray;
|
|
||||||
|
|
||||||
struct MonoException
|
|
||||||
{
|
|
||||||
void* _bla;
|
|
||||||
void* _bla2;
|
|
||||||
void* _bla3;
|
|
||||||
public MonoString* Message;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct MonoClassField;
|
|
||||||
|
|
||||||
struct MonoType;
|
|
||||||
|
|
||||||
struct MonoError
|
|
||||||
{
|
|
||||||
private uint32 bla;
|
|
||||||
private void*[12] bla2;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct MonoReflectionType;
|
|
||||||
|
|
||||||
struct MonoCustomAttrInfo;
|
|
||||||
|
|
||||||
enum MonoImageOpenStatus
|
|
||||||
{
|
|
||||||
Ok,
|
|
||||||
Error_Errno,
|
|
||||||
MissingAssemblyRef,
|
|
||||||
ImageInvalid
|
|
||||||
}
|
|
||||||
|
|
||||||
enum SOME_RANDOM_ENUM{
|
|
||||||
MONO_TYPEDEF_FLAGS,
|
|
||||||
MONO_TYPEDEF_NAME,
|
|
||||||
MONO_TYPEDEF_NAMESPACE,
|
|
||||||
MONO_TYPEDEF_EXTENDS,
|
|
||||||
MONO_TYPEDEF_FIELD_LIST,
|
|
||||||
MONO_TYPEDEF_METHOD_LIST,
|
|
||||||
MONO_TYPEDEF_SIZE
|
|
||||||
}
|
|
||||||
|
|
||||||
enum FIELD_TABLE_FLAGS : uint32
|
|
||||||
{
|
|
||||||
MONO_FIELD_FLAGS,
|
|
||||||
MONO_FIELD_NAME,
|
|
||||||
MONO_FIELD_SIGNATURE,
|
|
||||||
MONO_FIELD_SIZE
|
|
||||||
}
|
|
||||||
|
|
||||||
enum MonoMetaTableEnum : int32
|
|
||||||
{
|
|
||||||
MONO_TABLE_MODULE,
|
|
||||||
MONO_TABLE_TYPEREF,
|
|
||||||
MONO_TABLE_TYPEDEF,
|
|
||||||
MONO_TABLE_FIELD_POINTER,
|
|
||||||
MONO_TABLE_FIELD,
|
|
||||||
MONO_TABLE_METHOD_POINTER,
|
|
||||||
MONO_TABLE_METHOD,
|
|
||||||
MONO_TABLE_PARAM_POINTER,
|
|
||||||
MONO_TABLE_PARAM,
|
|
||||||
MONO_TABLE_INTERFACEIMPL,
|
|
||||||
MONO_TABLE_MEMBERREF, /* 0xa */
|
|
||||||
MONO_TABLE_CONSTANT,
|
|
||||||
MONO_TABLE_CUSTOMATTRIBUTE,
|
|
||||||
MONO_TABLE_FIELDMARSHAL,
|
|
||||||
MONO_TABLE_DECLSECURITY,
|
|
||||||
MONO_TABLE_CLASSLAYOUT,
|
|
||||||
MONO_TABLE_FIELDLAYOUT, /* 0x10 */
|
|
||||||
MONO_TABLE_STANDALONESIG,
|
|
||||||
MONO_TABLE_EVENTMAP,
|
|
||||||
MONO_TABLE_EVENT_POINTER,
|
|
||||||
MONO_TABLE_EVENT,
|
|
||||||
MONO_TABLE_PROPERTYMAP,
|
|
||||||
MONO_TABLE_PROPERTY_POINTER,
|
|
||||||
MONO_TABLE_PROPERTY,
|
|
||||||
MONO_TABLE_METHODSEMANTICS,
|
|
||||||
MONO_TABLE_METHODIMPL,
|
|
||||||
MONO_TABLE_MODULEREF, /* 0x1a */
|
|
||||||
MONO_TABLE_TYPESPEC,
|
|
||||||
MONO_TABLE_IMPLMAP,
|
|
||||||
MONO_TABLE_FIELDRVA,
|
|
||||||
MONO_TABLE_ENCLOG,
|
|
||||||
MONO_TABLE_ENCMAP,
|
|
||||||
MONO_TABLE_ASSEMBLY, /* 0x20 */
|
|
||||||
MONO_TABLE_ASSEMBLYPROCESSOR,
|
|
||||||
MONO_TABLE_ASSEMBLYOS,
|
|
||||||
MONO_TABLE_ASSEMBLYREF,
|
|
||||||
MONO_TABLE_ASSEMBLYREFPROCESSOR,
|
|
||||||
MONO_TABLE_ASSEMBLYREFOS,
|
|
||||||
MONO_TABLE_FILE,
|
|
||||||
MONO_TABLE_EXPORTEDTYPE,
|
|
||||||
MONO_TABLE_MANIFESTRESOURCE,
|
|
||||||
MONO_TABLE_NESTEDCLASS,
|
|
||||||
MONO_TABLE_GENERICPARAM, /* 0x2a */
|
|
||||||
MONO_TABLE_METHODSPEC,
|
|
||||||
MONO_TABLE_GENERICPARAMCONSTRAINT,
|
|
||||||
MONO_TABLE_UNUSED8,
|
|
||||||
MONO_TABLE_UNUSED9,
|
|
||||||
MONO_TABLE_UNUSED10,
|
|
||||||
/* Portable PDB tables */
|
|
||||||
MONO_TABLE_DOCUMENT, /* 0x30 */
|
|
||||||
MONO_TABLE_METHODBODY,
|
|
||||||
MONO_TABLE_LOCALSCOPE,
|
|
||||||
MONO_TABLE_LOCALVARIABLE,
|
|
||||||
MONO_TABLE_LOCALCONSTANT,
|
|
||||||
MONO_TABLE_IMPORTSCOPE,
|
|
||||||
MONO_TABLE_STATEMACHINEMETHOD,
|
|
||||||
MONO_TABLE_CUSTOMDEBUGINFORMATION
|
|
||||||
|
|
||||||
//#define MONO_TABLE_LAST MONO_TABLE_CUSTOMDEBUGINFORMATION
|
|
||||||
//#define MONO_TABLE_NUM (MONO_TABLE_LAST + 1)
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
enum DebugFormat : uint32
|
|
||||||
{
|
|
||||||
None,
|
|
||||||
Mono,
|
|
||||||
/** Deprecated, the mdb debugger is not longer supported. */
|
|
||||||
Debugger
|
|
||||||
}
|
|
||||||
|
|
||||||
enum FieldAttribute
|
|
||||||
{
|
|
||||||
FieldAccessMask = 0x0007,
|
|
||||||
CompilerControlled = 0x0000,
|
|
||||||
Private = 0x0001,
|
|
||||||
FamAndAssem = 0x0002,
|
|
||||||
Assembly = 0x0003,
|
|
||||||
Family = 0x0004,
|
|
||||||
FamOrAssem = 0x0005,
|
|
||||||
Public = 0x0006,
|
|
||||||
Static = 0x0010,
|
|
||||||
InitOnly = 0x0020,
|
|
||||||
Literal = 0x0040,
|
|
||||||
NotSerialized = 0x0080,
|
|
||||||
SpecialName = 0x0200,
|
|
||||||
PinvokeImpl = 0x2000,
|
|
||||||
/** For runtime use only */
|
|
||||||
ReservedMask = 0x9500,
|
|
||||||
/** For runtime use only */
|
|
||||||
RtSpecialName = 0x0400,
|
|
||||||
/** For runtime use only */
|
|
||||||
HasFieldMarshal = 0x1000,
|
|
||||||
/** For runtime use only */
|
|
||||||
HasDefault = 0x8000,
|
|
||||||
/** For runtime use only */
|
|
||||||
HasFieldRva = 0x0100
|
|
||||||
}
|
|
||||||
|
|
||||||
enum MonoTypeEnum : int32
|
|
||||||
{
|
|
||||||
End = 0x00, /* End of List */
|
|
||||||
Void = 0x01,
|
|
||||||
Boolean = 0x02,
|
|
||||||
Char = 0x03,
|
|
||||||
I1 = 0x04,
|
|
||||||
U1 = 0x05,
|
|
||||||
I2 = 0x06,
|
|
||||||
U2 = 0x07,
|
|
||||||
I4 = 0x08,
|
|
||||||
U4 = 0x09,
|
|
||||||
I8 = 0x0a,
|
|
||||||
U8 = 0x0b,
|
|
||||||
R4 = 0x0c,
|
|
||||||
R8 = 0x0d,
|
|
||||||
String = 0x0e,
|
|
||||||
Ptr = 0x0f, /* arg: <type> token */
|
|
||||||
Byref = 0x10, /* arg: <type> token */
|
|
||||||
Valuetype = 0x11, /* arg: <type> token */
|
|
||||||
Class = 0x12, /* arg: <type> token */
|
|
||||||
Var = 0x13, /* number */
|
|
||||||
Array = 0x14, /* type, rank, boundsCount, bound1, loCount, lo1 */
|
|
||||||
Genericinst = 0x15, /* <type> <type-arg-count> <type-1> \x{2026} <type-n> */
|
|
||||||
Typedbyref = 0x16,
|
|
||||||
I = 0x18,
|
|
||||||
U = 0x19,
|
|
||||||
Fnptr = 0x1b, /* arg: full method signature */
|
|
||||||
Object = 0x1c,
|
|
||||||
SzArray = 0x1d, /* 0-based one-dim-array */
|
|
||||||
Mvar = 0x1e, /* number */
|
|
||||||
CmodReqd = 0x1f, /* arg: typedef or typeref token */
|
|
||||||
CmodOpt = 0x20, /* optional arg: typedef or typref token */
|
|
||||||
Internal = 0x21, /* CLR internal type */
|
|
||||||
Modifier = 0x40, /* Or with the following types */
|
|
||||||
Sentinel = 0x41, /* Sentinel for varargs method signature */
|
|
||||||
Pinned = 0x45, /* Local var that points to pinned object */
|
|
||||||
Enum = 0x55 /* an enumeration */
|
|
||||||
}
|
|
||||||
@@ -21,7 +21,7 @@ public partial class Entity : EngineObject
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public string Name
|
public string Name
|
||||||
{
|
{
|
||||||
get => "TODO!";//ScriptGlue.Entity_GetName(_uuid);
|
get => ScriptGlue.Entity_GetName(_uuid);
|
||||||
set => ScriptGlue.Entity_SetName(_uuid, value);
|
set => ScriptGlue.Entity_SetName(_uuid, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+24
-18
@@ -18,6 +18,12 @@ using System.Text;
|
|||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Xml.Linq;
|
using System.Xml.Linq;
|
||||||
|
|
||||||
|
// This attribute is NOT optional, removing it silently breaks every engine function that takes or returns a bool!
|
||||||
|
// With runtime marshalling enabled the CLR treats bool in an unmanaged function pointer as a 4-byte Win32 BOOL and checks all of eax,
|
||||||
|
// but Beef only writes al (1 byte). The upper bytes are garbage, so the result is (almost) always true. Everything would still compile.
|
||||||
|
// The price: in/ref/out are not allowed in unmanaged signatures of this assembly, which is why the generator emits raw pointers and pins with fixed.
|
||||||
|
[assembly: DisableRuntimeMarshalling]
|
||||||
|
|
||||||
namespace GlitchyEngine;
|
namespace GlitchyEngine;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -679,6 +685,15 @@ internal static unsafe partial class ScriptGlue
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Layout stand-in to get a reference to the contents of a boxed value type via <see cref="Unsafe.As{T}(object)"/>.
|
||||||
|
/// Never instantiated.
|
||||||
|
/// </summary>
|
||||||
|
private sealed class RawData
|
||||||
|
{
|
||||||
|
public byte Data;
|
||||||
|
}
|
||||||
|
|
||||||
public static void Serialization_SerializeField(IntPtr serializationContext, SerializationType type, string fieldName, object? valueObject, string? fullTypeName)
|
public static void Serialization_SerializeField(IntPtr serializationContext, SerializationType type, string fieldName, object? valueObject, string? fullTypeName)
|
||||||
{
|
{
|
||||||
StringView fieldNameConverted;
|
StringView fieldNameConverted;
|
||||||
@@ -730,7 +745,7 @@ internal static unsafe partial class ScriptGlue
|
|||||||
nativeString = new StringView(pointer, bytes);
|
nativeString = new StringView(pointer, bytes);
|
||||||
}
|
}
|
||||||
|
|
||||||
_engineFunctions.Serialization_SerializeField((void*)serializationContext, type, fieldNameConverted, &nativeString, fullTypeNameConverted);
|
_engineFunctions.Serialization_SerializeField((void*)serializationContext, type, &fieldNameConverted, &nativeString, &fullTypeNameConverted);
|
||||||
|
|
||||||
if (onHeap)
|
if (onHeap)
|
||||||
StringView.FreeNativeMemory(nativeString);
|
StringView.FreeNativeMemory(nativeString);
|
||||||
@@ -738,25 +753,16 @@ internal static unsafe partial class ScriptGlue
|
|||||||
default:
|
default:
|
||||||
if (valueObject is not null)
|
if (valueObject is not null)
|
||||||
{
|
{
|
||||||
// This is probably the dirtiest piece of C# Code, that I have ever seen.
|
// valueObject is a boxed value type. An object reference points to the method table pointer, the boxed value starts right behind it.
|
||||||
// We first take a pointer the Object (which itself is a reference type -> object* is a double pointer!)
|
// That's exactly where the first field of RawData lives, so reinterpreting the box gives us a reference to the first byte of the value.
|
||||||
// We then dereference this double pointer, which gives us a pointer to the objects internals.
|
// We have to pin it: During the native call this thread is in preemptive mode and a GC is free to move the box.
|
||||||
// These are Header (64bit), Method Table (64bit), and the objects content (at least another 64bit)
|
fixed (byte* valueRef = &Unsafe.As<RawData>(valueObject).Data)
|
||||||
// I believe, that the actual reference points to the method table however and not the header (compare gcenv.object.h)
|
{
|
||||||
// Below we calculate a pointer to the objects contents by adding the size of a pointer.
|
_engineFunctions.Serialization_SerializeField((void*)serializationContext, type, &fieldNameConverted, valueRef, &fullTypeNameConverted);
|
||||||
|
}
|
||||||
#pragma warning disable CS8500 // This takes the address of, gets the size of, or declares a pointer to a managed type
|
|
||||||
object?* objectRef = &valueObject;
|
|
||||||
// Skip Object Header (IntPtr) + Method Table (IntPtr)
|
|
||||||
byte* valueRef = (byte*)*(IntPtr*)objectRef + sizeof(IntPtr);
|
|
||||||
float* fRef = (float*)(void*)valueRef;
|
|
||||||
_engineFunctions.Serialization_SerializeField((void*)serializationContext, type, fieldNameConverted, valueRef, fullTypeNameConverted);
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
//StringView.FreeNativeMemory(fieldNameConverted);
|
|
||||||
//StringView.FreeNativeMemory(fullTypeNameConverted);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Serialization_SerializeValueType<T>(IntPtr serializationContext, SerializationType type, string fieldName, in T value, string? fullTypeName) where T : unmanaged
|
public static void Serialization_SerializeValueType<T>(IntPtr serializationContext, SerializationType type, string fieldName, in T value, string? fullTypeName) where T : unmanaged
|
||||||
@@ -782,7 +788,7 @@ internal static unsafe partial class ScriptGlue
|
|||||||
|
|
||||||
fixed (T* valuePtr = &value)
|
fixed (T* valuePtr = &value)
|
||||||
{
|
{
|
||||||
_engineFunctions.Serialization_SerializeField((void*)serializationContext, type, fieldNameConverted, valuePtr, fullTypeNameConverted);
|
_engineFunctions.Serialization_SerializeField((void*)serializationContext, type, &fieldNameConverted, valuePtr, &fullTypeNameConverted);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -324,7 +324,9 @@ public class DeserializationObject
|
|||||||
return deserializedValue;
|
return deserializedValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fieldType.IsPrimitive)
|
// Decimals are not actually primitives, but we treat them as if they were, because they are a built-in type
|
||||||
|
// and it makes more sense to send them over to the engine as a binary type than to serialize their underlying fields (which would happen when we treated them as a struct).
|
||||||
|
if (fieldType.IsPrimitive || fieldType == typeof(decimal))
|
||||||
{
|
{
|
||||||
return DeserializePrimitive(fieldName, fieldType);
|
return DeserializePrimitive(fieldName, fieldType);
|
||||||
}
|
}
|
||||||
@@ -364,7 +366,7 @@ public class DeserializationObject
|
|||||||
|
|
||||||
public object? DeserializePrimitive(string fieldName, Type fieldType)
|
public object? DeserializePrimitive(string fieldName, Type fieldType)
|
||||||
{
|
{
|
||||||
Debug.Assert(fieldType.IsPrimitive, $"{fieldType} is not a primitive type.");
|
Debug.Assert(fieldType.IsPrimitive || fieldType == typeof(decimal), $"{fieldType} is not a primitive type.");
|
||||||
|
|
||||||
SerializationType expectedType = SerializationType.None;
|
SerializationType expectedType = SerializationType.None;
|
||||||
|
|
||||||
|
|||||||
@@ -176,6 +176,8 @@ public class SerializedObject
|
|||||||
|
|
||||||
public void SerializeField(string fieldName, object? fieldValue, Type fieldType)
|
public void SerializeField(string fieldName, object? fieldValue, Type fieldType)
|
||||||
{
|
{
|
||||||
|
// Decimals are not actually primitives, but we treat them as if they were, because they are a built-in type
|
||||||
|
// and it makes more sense to send them over to the engine as a binary type than to serialize their underlying fields (which would happen when we treated them as a struct).
|
||||||
if (fieldType.IsPrimitive || fieldType == typeof(decimal))
|
if (fieldType.IsPrimitive || fieldType == typeof(decimal))
|
||||||
{
|
{
|
||||||
// Primitives can't be null
|
// Primitives can't be null
|
||||||
|
|||||||
@@ -9,8 +9,11 @@ using System.Text.Json;
|
|||||||
using System.Text.Json.Serialization;
|
using System.Text.Json.Serialization;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using Microsoft.CodeAnalysis;
|
using Microsoft.CodeAnalysis;
|
||||||
|
using Microsoft.CodeAnalysis.CSharp;
|
||||||
using Microsoft.CodeAnalysis.CSharp.Syntax;
|
using Microsoft.CodeAnalysis.CSharp.Syntax;
|
||||||
|
|
||||||
|
using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory;
|
||||||
|
|
||||||
namespace ScriptCoreGenerator;
|
namespace ScriptCoreGenerator;
|
||||||
|
|
||||||
internal class GlueMethod
|
internal class GlueMethod
|
||||||
@@ -19,6 +22,8 @@ internal class GlueMethod
|
|||||||
public string Name { get; set; }
|
public string Name { get; set; }
|
||||||
[JsonPropertyName("return_type")]
|
[JsonPropertyName("return_type")]
|
||||||
public string ReturnType { get; set; }
|
public string ReturnType { get; set; }
|
||||||
|
[JsonPropertyName("guaranteed_short_running")]
|
||||||
|
public bool GuaranteedShortRunning { get; set; }
|
||||||
[JsonPropertyName("parameters")]
|
[JsonPropertyName("parameters")]
|
||||||
public List<Parameter> Parameters { get; set; }
|
public List<Parameter> Parameters { get; set; }
|
||||||
|
|
||||||
@@ -292,23 +297,13 @@ public class ScriptGlueGenerator : IIncrementalGenerator
|
|||||||
var (parameterType, parameterModifier) = DecodeType(param.Type, beefTypeToMappedType);
|
var (parameterType, parameterModifier) = DecodeType(param.Type, beefTypeToMappedType);
|
||||||
parameters.Add(parameterType);
|
parameters.Add(parameterType);
|
||||||
|
|
||||||
switch (parameterModifier)
|
|
||||||
{
|
|
||||||
case TypeModifier.In:
|
|
||||||
parameterText.Append("in ");
|
|
||||||
break;
|
|
||||||
case TypeModifier.Out:
|
|
||||||
parameterText.Append("out ");
|
|
||||||
break;
|
|
||||||
case TypeModifier.Ref:
|
|
||||||
parameterText.Append("ref ");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
parameterText.Append(parameterType.CSharpTypeName);
|
parameterText.Append(parameterType.CSharpTypeName);
|
||||||
|
|
||||||
switch (parameterModifier)
|
switch (parameterModifier)
|
||||||
{
|
{
|
||||||
|
case TypeModifier.In:
|
||||||
|
case TypeModifier.Out:
|
||||||
|
case TypeModifier.Ref:
|
||||||
case TypeModifier.Pointer:
|
case TypeModifier.Pointer:
|
||||||
parameterText.Append("*");
|
parameterText.Append("*");
|
||||||
break;
|
break;
|
||||||
@@ -317,17 +312,35 @@ public class ScriptGlueGenerator : IIncrementalGenerator
|
|||||||
parameterText.Append(", ");
|
parameterText.Append(", ");
|
||||||
}
|
}
|
||||||
|
|
||||||
output.AppendLine($" public delegate* unmanaged[Cdecl]<{parameterText}{returnType.CSharpTypeName}> {method.Name};");
|
string callingConvention = "Cdecl";
|
||||||
|
|
||||||
|
#if !DEBUG
|
||||||
|
// Normally when calling into unmanaged code the current thread transitions
|
||||||
|
// from cooperative GC mode (all threads block for GC collection) to preemtive (other threads can gc independently from us).
|
||||||
|
// This is done to prevent long running native code (e.g. native code opens a message box) from blocking all threads because
|
||||||
|
// they wait for GC to happen, which can lead to problems. If we know however that the called native function is very short
|
||||||
|
// (short than the GC transition itself) then we can explicitly prevent the suppression.
|
||||||
|
// We rely on the engine (ScriptGlue.bf) to tell us that information.
|
||||||
|
//
|
||||||
|
// A GuaranteedShortRunning function should have a VERY short runtime (< 1μs), must NEVER block, and NEVER call back into managed code!
|
||||||
|
//
|
||||||
|
// We only enable it in release builds, as it will prevent the mixed mode debugger from stepping over the managed-native-border.
|
||||||
|
if (method.GuaranteedShortRunning)
|
||||||
|
{
|
||||||
|
callingConvention += ", SuppressGCTransition";
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
output.AppendLine($" public delegate* unmanaged[{callingConvention}]<{parameterText}{returnType.CSharpTypeName}> {method.Name};");
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void GenerateWrapper(GlueMethod method, Dictionary<string, MappedType> beefTypeToMappedType, StringBuilder output)
|
private static void GenerateWrapper(GlueMethod method, Dictionary<string, MappedType> beefTypeToMappedType, StringBuilder output)
|
||||||
{
|
{
|
||||||
// MappedType returnType = DecodeType(method.ReturnType, beefTypeToMappedType);
|
|
||||||
//
|
|
||||||
List<MappedType> parameters = new();
|
List<MappedType> parameters = new();
|
||||||
StringBuilder parameterText = new();
|
StringBuilder parameterText = new();
|
||||||
StringBuilder parameterConversion = new();
|
List<string> parameterConversions = new();
|
||||||
StringBuilder cleanup = new();
|
List<string> cleanups = new();
|
||||||
|
List<string> afterReturnCleanups = new();
|
||||||
StringBuilder call = new();
|
StringBuilder call = new();
|
||||||
|
|
||||||
var (returnType, _) = DecodeType(method.ReturnType, beefTypeToMappedType);
|
var (returnType, _) = DecodeType(method.ReturnType, beefTypeToMappedType);
|
||||||
@@ -370,33 +383,31 @@ public class ScriptGlueGenerator : IIncrementalGenerator
|
|||||||
|
|
||||||
parameterText.Append($" {param.Name}");
|
parameterText.Append($" {param.Name}");
|
||||||
|
|
||||||
switch (parameterModifier)
|
|
||||||
{
|
|
||||||
case TypeModifier.In:
|
|
||||||
call.Append("in ");
|
|
||||||
break;
|
|
||||||
case TypeModifier.Out:
|
|
||||||
call.Append("out ");
|
|
||||||
break;
|
|
||||||
case TypeModifier.Ref:
|
|
||||||
call.Append("ref ");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (parameterModifier == TypeModifier.Out && parameterType.WrapperOutConversion is not null)
|
if (parameterModifier == TypeModifier.Out && parameterType.WrapperOutConversion is not null)
|
||||||
{
|
{
|
||||||
string tmpArgName = $"{param.Name}Tmp";
|
string tmpArgName = $"{param.Name}Tmp";
|
||||||
|
|
||||||
call.Append($"var {tmpArgName}");
|
call.Append($"&{tmpArgName}");
|
||||||
|
|
||||||
cleanup.Append("\t\t");
|
parameterConversions.Add($"{parameterType.CSharpTypeName} {tmpArgName} = default;");
|
||||||
cleanup.AppendFormat(parameterType.WrapperOutConversion, tmpArgName, param.Name);
|
cleanups.Add(string.Format(parameterType.WrapperOutConversion, tmpArgName, param.Name));
|
||||||
cleanup.AppendLine();
|
|
||||||
}
|
}
|
||||||
else if (parameterType.WrapperConvertInput is not null)
|
else if (parameterType.WrapperConvertInput is not null)
|
||||||
{
|
{
|
||||||
|
switch (parameterModifier)
|
||||||
|
{
|
||||||
|
case TypeModifier.In:
|
||||||
|
case TypeModifier.Out:
|
||||||
|
case TypeModifier.Ref:
|
||||||
|
case TypeModifier.Pointer:
|
||||||
|
call.Append("&");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
string convertedParamName = $"{param.Name}Converted";
|
string convertedParamName = $"{param.Name}Converted";
|
||||||
|
|
||||||
|
StringBuilder parameterConversion = new();
|
||||||
|
StringBuilder cleanup = new();
|
||||||
parameterConversion.AppendLine();
|
parameterConversion.AppendLine();
|
||||||
parameterConversion.Append("\t\t");
|
parameterConversion.Append("\t\t");
|
||||||
parameterConversion.AppendFormat(parameterType.WrapperConvertInput, convertedParamName, param.Name);
|
parameterConversion.AppendFormat(parameterType.WrapperConvertInput, convertedParamName, param.Name);
|
||||||
@@ -409,24 +420,41 @@ public class ScriptGlueGenerator : IIncrementalGenerator
|
|||||||
}
|
}
|
||||||
|
|
||||||
call.Append(convertedParamName);
|
call.Append(convertedParamName);
|
||||||
|
parameterConversions.Add(parameterConversion.ToString());
|
||||||
|
cleanups.Add(cleanup.ToString());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
call.Append(param.Name);
|
string paramName = param.Name;
|
||||||
|
|
||||||
|
switch (parameterModifier)
|
||||||
|
{
|
||||||
|
case TypeModifier.In:
|
||||||
|
case TypeModifier.Out:
|
||||||
|
case TypeModifier.Ref:
|
||||||
|
paramName = "__" + param.Name + "FixedPtr";
|
||||||
|
parameterConversions.Add($"fixed ({parameterType.CSharpTypeName}* {paramName} = &{param.Name}) {{");
|
||||||
|
afterReturnCleanups.Add("}");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
call.Append(paramName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
call.Append(");");
|
call.Append(");");
|
||||||
|
|
||||||
output.AppendLine($$"""
|
output.AppendLine(
|
||||||
public static {{returnType.CSharpWrapperType}} {{method.Name}}({{parameterText}})
|
$$"""
|
||||||
{{{parameterConversion}}
|
public static {{returnType.CSharpWrapperType}} {{method.Name}}({{parameterText}})
|
||||||
{{call}}
|
{
|
||||||
{{cleanup}}
|
{{string.Join("\n", parameterConversions)}}
|
||||||
{{returnType.ReturnValueConversion}}
|
{{call}}
|
||||||
}
|
{{string.Join("\n", Enumerable.Reverse(cleanups))}}
|
||||||
|
{{returnType.ReturnValueConversion}}
|
||||||
""");
|
{{string.Join("\n", afterReturnCleanups)}}
|
||||||
|
}
|
||||||
|
""");
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -435,34 +463,34 @@ public class ScriptGlueGenerator : IIncrementalGenerator
|
|||||||
SourceProductionContext context,
|
SourceProductionContext context,
|
||||||
GeneratorInput input)
|
GeneratorInput input)
|
||||||
{
|
{
|
||||||
Dictionary<string, MappedType> beefTypeToMappedType = new();
|
Dictionary<string, MappedType> beefTypeToMappedType = new();
|
||||||
|
|
||||||
InitializeTypes(beefTypeToMappedType);
|
InitializeTypes(beefTypeToMappedType);
|
||||||
|
|
||||||
foreach (ITypeSymbol? mapping in input.TypeMappings)
|
foreach (ITypeSymbol? mapping in input.TypeMappings)
|
||||||
{
|
{
|
||||||
if (mapping is null)
|
if (mapping is null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
string csharpTypeName = mapping.ToDisplayString();
|
string csharpTypeName = mapping.ToDisplayString();
|
||||||
|
|
||||||
foreach (AttributeData attribute in mapping.GetAttributes()
|
foreach (AttributeData attribute in mapping.GetAttributes()
|
||||||
.Where(attribute => attribute.AttributeClass?.Name == "EngineClassAttribute"))
|
.Where(attribute => attribute.AttributeClass?.Name == "EngineClassAttribute"))
|
||||||
{
|
{
|
||||||
string? beefTypeName = attribute.ConstructorArguments[0].Value?.ToString();
|
string? beefTypeName = attribute.ConstructorArguments[0].Value?.ToString();
|
||||||
|
|
||||||
if (beefTypeName is null)
|
if (beefTypeName is null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
(MappedType newMapping, _) = DecodeType(beefTypeName, beefTypeToMappedType);
|
(MappedType newMapping, _) = DecodeType(beefTypeName, beefTypeToMappedType);
|
||||||
newMapping.CSharpTypeName = csharpTypeName;
|
newMapping.CSharpTypeName = csharpTypeName;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
StringBuilder engineFunctions = new StringBuilder();
|
StringBuilder engineFunctions = new StringBuilder();
|
||||||
StringBuilder wrappers = new StringBuilder();
|
StringBuilder wrappers = new StringBuilder();
|
||||||
|
|
||||||
engineFunctions.Append("""
|
engineFunctions.Append("""
|
||||||
// <auto-generated />
|
// <auto-generated />
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
@@ -470,9 +498,10 @@ public class ScriptGlueGenerator : IIncrementalGenerator
|
|||||||
|
|
||||||
unsafe internal partial struct EngineFunctions
|
unsafe internal partial struct EngineFunctions
|
||||||
{
|
{
|
||||||
|
|
||||||
""");
|
""");
|
||||||
|
|
||||||
wrappers.Append("""
|
wrappers.Append("""
|
||||||
// <auto-generated />
|
// <auto-generated />
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -483,33 +512,36 @@ public class ScriptGlueGenerator : IIncrementalGenerator
|
|||||||
|
|
||||||
internal static unsafe partial class ScriptGlue
|
internal static unsafe partial class ScriptGlue
|
||||||
{
|
{
|
||||||
|
|
||||||
""");
|
""");
|
||||||
|
|
||||||
List<GlueMethod> methods = new List<GlueMethod>();
|
List<GlueMethod> methods = new List<GlueMethod>();
|
||||||
|
|
||||||
foreach (string glueFunctions in input.GlueFunctionDefinitions)
|
foreach (string glueFunctions in input.GlueFunctionDefinitions)
|
||||||
{
|
{
|
||||||
methods.AddRange(JsonSerializer.Deserialize<GlueMethod[]>(glueFunctions) ?? []);
|
methods.AddRange(JsonSerializer.Deserialize<GlueMethod[]>(glueFunctions) ?? []);
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (GlueMethod method in methods)
|
foreach (GlueMethod method in methods)
|
||||||
{
|
{
|
||||||
if (!input.ExistingEngineFunctionStructs.Contains(method.Name))
|
if (!input.ExistingEngineFunctionStructs.Contains(method.Name))
|
||||||
{
|
{
|
||||||
GenerateFunctionPointer(method, beefTypeToMappedType, engineFunctions);
|
GenerateFunctionPointer(method, beefTypeToMappedType, engineFunctions);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!input.ExistingScriptGlueClasses.Contains(method.Name))
|
if (!input.ExistingScriptGlueClasses.Contains(method.Name))
|
||||||
{
|
{
|
||||||
GenerateWrapper(method, beefTypeToMappedType, wrappers);
|
GenerateWrapper(method, beefTypeToMappedType, wrappers);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
engineFunctions.Append("\n}");
|
engineFunctions.Append("}");
|
||||||
wrappers.Append("\n}");
|
wrappers.Append("\n}");
|
||||||
|
|
||||||
context.AddSource("EngineFunctions.g.cs", engineFunctions.ToString());
|
var parsedWrappers = ParseCompilationUnit(wrappers.ToString());
|
||||||
context.AddSource("ScriptGlue.g.cs", wrappers.ToString());
|
|
||||||
|
context.AddSource("EngineFunctions.g.cs", engineFunctions.ToString());
|
||||||
|
context.AddSource("ScriptGlue.g.cs", parsedWrappers.NormalizeWhitespace().ToFullString());
|
||||||
}
|
}
|
||||||
|
|
||||||
private static bool IsScriptGlueClass(
|
private static bool IsScriptGlueClass(
|
||||||
|
|||||||
Reference in New Issue
Block a user