FileVersion = 1 Dependencies = {corlib = "*", corlib = "*", DirectX = "*"} [Project] Name = "GlitchyEngineHelper" TargetType = "BeefLib" StartupObject = "GlitchyEngineHelper.Program" [Configs.Debug.Win64] BuildCommandsOnCompile = "IfFilesChanged" BuildCommandsOnRun = "IfFilesChanged" LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib"] PreBuildCmds = ["$(ProjectDir)\\..\\bin\\vscmake.bat x64 $(ProjectDir) x64-debug", "CopyToDependents(\"$(ProjectDir)/out/build/x64-debug/*.dll\")", "dotnet build $(ProjectDir)/DotNetScriptingHelper/DotNetScriptingHelper.csproj -c Debug", "CopyToDependents(\"$(ProjectDir)/DotNetScriptingHelper/bin/Debug/*\")"]