using System; using GlitchyEngine; using GlitchyEngine.Events; using System.Diagnostics; using GlitchLog; using GlitchyEngine.ImGui; using ImGui; using GlitchyEngine.Renderer; using GlitchyEngine.Math; using GlitchyEngine.World; using System.Collections; using GlitchyEngine.Content; using GlitchyEngine.Renderer.Animation; namespace Sandbox { class SandboxApp : Application { public this() { #if GAMMA_TEST PushLayer(new GammaTestLayer()); #elif SANDBOX_2D PushLayer(new ExampleLayer2D()); #else PushLayer(new ExampleLayer()); #endif } [Export, LinkName("CreateApplication")] public static Application CreateApplication() { return new SandboxApp(); } } }