// GlitchyEngineHelper.cpp : Defines the entry point for the application. // #include "GlitchyEngineHelper.h" using namespace std; GE_EXPORT int GE_CALLTYPE test(int x, int y) { return x + y; } GE_EXPORT XXH64_hash_t bla(void* buffer, size_t size, XXH64_hash_t seed) { return XXH64(buffer, size, seed); } // Standard version GE_EXPORT HRESULT GE_CALLTYPE DirectXTK_CreateDDSTextureFromMemory( _In_ ID3D11Device* d3dDevice, _In_reads_bytes_(ddsDataSize) const uint8_t* ddsData, _In_ size_t ddsDataSize, _Outptr_opt_ ID3D11Resource** texture, _Outptr_opt_ ID3D11ShaderResourceView** textureView, _In_ size_t maxsize, _Out_opt_ DirectX::DDS_ALPHA_MODE* alphaMode) noexcept { return DirectX::CreateDDSTextureFromMemory(d3dDevice, ddsData, ddsDataSize, texture, textureView, maxsize, alphaMode); } GE_EXPORT HRESULT GE_CALLTYPE DirectXTK_CreateDDSTextureFromFile( _In_ ID3D11Device* d3dDevice, _In_z_ const wchar_t* szFileName, _Outptr_opt_ ID3D11Resource** texture, _Outptr_opt_ ID3D11ShaderResourceView** textureView, _In_ size_t maxsize, _Out_opt_ DirectX::DDS_ALPHA_MODE* alphaMode) noexcept { return DirectX::CreateDDSTextureFromFile(d3dDevice, szFileName, texture, textureView, maxsize, alphaMode); } // Standard version with optional auto-gen mipmap support GE_EXPORT HRESULT GE_CALLTYPE DirectXTK_CreateDDSTextureFromMemoryMip( #if defined(_XBOX_ONE) && defined(_TITLE) _In_ ID3D11DeviceX* d3dDevice, _In_opt_ ID3D11DeviceContextX* d3dContext, #else _In_ ID3D11Device* d3dDevice, _In_opt_ ID3D11DeviceContext* d3dContext, #endif _In_reads_bytes_(ddsDataSize) const uint8_t* ddsData, _In_ size_t ddsDataSize, _Outptr_opt_ ID3D11Resource** texture, _Outptr_opt_ ID3D11ShaderResourceView** textureView, _In_ size_t maxsize, _Out_opt_ DirectX::DDS_ALPHA_MODE* alphaMode) noexcept { return DirectX::CreateDDSTextureFromMemory(d3dDevice, d3dContext, ddsData, ddsDataSize, texture, textureView, maxsize, alphaMode); } GE_EXPORT HRESULT GE_CALLTYPE DirectXTK_CreateDDSTextureFromFileMip( #if defined(_XBOX_ONE) && defined(_TITLE) _In_ ID3D11DeviceX* d3dDevice, _In_opt_ ID3D11DeviceContextX* d3dContext, #else _In_ ID3D11Device* d3dDevice, _In_opt_ ID3D11DeviceContext* d3dContext, #endif _In_z_ const wchar_t* szFileName, _Outptr_opt_ ID3D11Resource** texture, _Outptr_opt_ ID3D11ShaderResourceView** textureView, _In_ size_t maxsize, _Out_opt_ DirectX::DDS_ALPHA_MODE* alphaMode) noexcept { return DirectX::CreateDDSTextureFromFile(d3dDevice, d3dContext, szFileName, texture, textureView, maxsize, alphaMode); } // Extended version HRESULT __cdecl DirectXTK_CreateDDSTextureFromMemoryEx( _In_ ID3D11Device* d3dDevice, _In_reads_bytes_(ddsDataSize) const uint8_t* ddsData, _In_ size_t ddsDataSize, _In_ size_t maxsize, _In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB, _Outptr_opt_ ID3D11Resource** texture, _Outptr_opt_ ID3D11ShaderResourceView** textureView, _Out_opt_ DirectX::DDS_ALPHA_MODE* alphaMode) noexcept { return DirectX::CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, maxsize, usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB, texture, textureView, alphaMode); } HRESULT __cdecl DirectXTK_CreateDDSTextureFromFileEx( _In_ ID3D11Device* d3dDevice, _In_z_ const wchar_t* szFileName, _In_ size_t maxsize, _In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB, _Outptr_opt_ ID3D11Resource** texture, _Outptr_opt_ ID3D11ShaderResourceView** textureView, _Out_opt_ DirectX::DDS_ALPHA_MODE* alphaMode) noexcept { return DirectX::CreateDDSTextureFromFileEx(d3dDevice, szFileName, maxsize, usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB, texture, textureView, alphaMode); } // Extended version with optional auto-gen mipmap support HRESULT __cdecl DirectXTK_CreateDDSTextureFromMemoryExMip( #if defined(_XBOX_ONE) && defined(_TITLE) _In_ ID3D11DeviceX* d3dDevice, _In_opt_ ID3D11DeviceContextX* d3dContext, #else _In_ ID3D11Device* d3dDevice, _In_opt_ ID3D11DeviceContext* d3dContext, #endif _In_reads_bytes_(ddsDataSize) const uint8_t* ddsData, _In_ size_t ddsDataSize, _In_ size_t maxsize, _In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB, _Outptr_opt_ ID3D11Resource** texture, _Outptr_opt_ ID3D11ShaderResourceView** textureView, _Out_opt_ DirectX::DDS_ALPHA_MODE* alphaMode) noexcept { return DirectX::CreateDDSTextureFromMemoryEx(d3dDevice, d3dContext, ddsData, ddsDataSize, maxsize, usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB, texture, textureView, alphaMode); } HRESULT __cdecl DirectXTK_CreateDDSTextureFromFileExMip( #if defined(_XBOX_ONE) && defined(_TITLE) _In_ ID3D11DeviceX* d3dDevice, _In_opt_ ID3D11DeviceContextX* d3dContext, #else _In_ ID3D11Device* d3dDevice, _In_opt_ ID3D11DeviceContext* d3dContext, #endif _In_z_ const wchar_t* szFileName, _In_ size_t maxsize, _In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB, _Outptr_opt_ ID3D11Resource** texture, _Outptr_opt_ ID3D11ShaderResourceView** textureView, _Out_opt_ DirectX::DDS_ALPHA_MODE* alphaMode) noexcept { return DirectX::CreateDDSTextureFromFileEx(d3dDevice, d3dContext, szFileName, maxsize, usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB, texture, textureView, alphaMode); }