using static SimpleExec.Command; namespace BuildTool.Modules; class SetupNethostModule : Module { public static readonly string ModuleName = "SetupNethost"; public override string Name => ModuleName; public override List DependencyTypes => []; public override async Task Run(BuildInfo buildInfo) { buildInfo.WorkingDirectory.NavigateFromWorkspaceRoot("GlitchyEngine/vendor/NetHostBeef"); string targetPath = buildInfo.WorkingDirectory.GetRelativePath("./NetHostBeef/nethost/"); if (buildInfo.ForceRebuild || !Directory.Exists(targetPath)) { if (Directory.Exists(targetPath)) { Console.WriteLine("Removing existing nethost directory..."); Directory.Delete(targetPath, true); Console.WriteLine("Done."); } Console.WriteLine("Donwloading nethost..."); await RunAsync("powershell", "./downloadNethost.ps1"); Console.WriteLine("Done."); } else { Console.WriteLine("Nethost already exists. Use --force-rebuild to force download."); } return true; } }