FileVersion = 1 Dependencies = {corlib = "*", GlitchLog = "*", GlitchyEngine = "*"} [Project] Name = "GlitchyEditor" TargetType = "BeefGUIApplication" StartupObject = "GlitchyEngine.Program" [Configs.Debug.Win64] PreBuildCmds = ["dotnet build \"$(ProjectDir)/SandboxProject/Assets/Scripts/Sandbox.csproj\" -c Debug"] DebugCommandArguments = "\"content\\Scenes\\physics2D.scene\""