using GlitchyEngine.Core;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Text;
namespace GlitchyEngine.Native;
[DebuggerDisplay("{ToString(),raw}")]
[StructLayout(LayoutKind.Sequential, Pack = 0)]
[EngineClass("System.StringView")]
internal unsafe struct StringView
{
public byte* Utf8Ptr;
public long Length;
public StringView()
{
Utf8Ptr = null;
Length = 0;
}
public StringView(byte* utf8Ptr, long length)
{
Utf8Ptr = utf8Ptr;
Length = length;
}
public override string? ToString()
{
if (Utf8Ptr == null)
return null;
if (Length == 0)
return string.Empty;
if (Length is < 0 or > int.MaxValue)
{
throw new InvalidOperationException($"String length is invalid: {Length}.");
}
return Encoding.UTF8.GetString(Utf8Ptr, (int)Length);
}
///
/// Creates a StringView that can be passed to native code. This method allocates native memory that must be freed using
/// .
///
/// The string to convert.
/// The pointing to the native memory containing the UTF8-text; or null, if was null.
///
/// The allocated string is guaranteed to have a null terminator.
/// The null terminator is not counted into the length of the resulting .
///
public static StringView FromManagedString(string? s)
{
if (s == null)
return new StringView();
int maxByteCount = Encoding.UTF8.GetMaxByteCount(s.Length);
byte* pointer = (byte*)NativeMemory.Alloc((nuint) checked (maxByteCount + 1));
int bytes = Encoding.UTF8.GetBytes((ReadOnlySpan) s, new Span(pointer, maxByteCount));
pointer[bytes] = (byte) 0;
return new StringView(pointer, bytes);
}
public static void FreeNativeMemory(StringView s)
{
NativeMemory.Free(s.Utf8Ptr);
}
}