using System.Runtime.CompilerServices; namespace GlitchyEngine; /// /// Provides methods to query the state of the input devices. /// public static class Input { /// /// Returns if the specified key is in the pressed down state. /// /// The key to query. [MethodImpl(MethodImplOptions.InternalCall)] public static extern bool IsKeyPressed(Key key); /// /// Returns if the specified is in the released state. /// /// The key to query. [MethodImpl(MethodImplOptions.InternalCall)] public static extern bool IsKeyReleased(Key key); /// /// Returns if the state of the specified changed this frame (i.e. changed from pressed to released or from released to pressed). /// /// The key to query. [MethodImpl(MethodImplOptions.InternalCall)] public static extern bool IsKeyToggled(Key key); /// /// Returns if is being pressed down this frame /// ( was last frame and is this frame). /// /// The key to query. [MethodImpl(MethodImplOptions.InternalCall)] public static extern bool IsKeyPressing(Key key); /// /// Returns if is being released this frame /// ( was last frame and is this frame). /// /// The key to query. [MethodImpl(MethodImplOptions.InternalCall)] public static extern bool IsKeyReleasing(Key key); /// /// Returns if the specified mouse button is in the pressed down state. /// /// The button to query. [MethodImpl(MethodImplOptions.InternalCall)] public static extern bool IsMouseButtonPressed(MouseButton mouseButton); /// /// Returns if the specified mouse button is in the released state. /// /// The button to query. [MethodImpl(MethodImplOptions.InternalCall)] public static extern bool IsMouseButtonReleased(MouseButton mouseButton); /// /// Returns if the mouse button is being pressed down this frame /// ( was last frame and is this frame). /// /// The button to query. [MethodImpl(MethodImplOptions.InternalCall)] public static extern bool IsMouseButtonPressing(MouseButton mouseButton); /// /// Returns if the mouse button is being released this frame /// ( was last frame and is this frame). /// /// The button to query. [MethodImpl(MethodImplOptions.InternalCall)] public static extern bool IsMouseButtonReleasing(MouseButton mouseButton); }