{ Name = "Scene name here pls!!!", Entities = [ { Id = 5169765174113462770, NameComponent = { Name = "Sphere" }, TransformComponent = { Position = { X = 0, Y = 0.5, Z = 0 }, Rotation = { X = 0, Y = 0, Z = 0, W = 1 }, Scale = { X = 1, Y = 1, Z = 1 }, EditorEulerRotation = { X = 0, Y = 0, Z = 0 } }, MeshComponent = { Mesh = "Models\\sphere.glb" }, MeshRendererComponent = { Material = "Textures\\TestMaterial.mat" } }, { Id = 17158420331978163131, NameComponent = { Name = "Light" }, TransformComponent = { Position = { X = -1, Y = 4, Z = -4 }, Rotation = { X = 0.614328, Y = 0.239776, Z = 0.031567, W = 0.751074 }, Scale = { X = 0.999999, Y = 1, Z = 1.000001 }, EditorEulerRotation = { X = 1.308998, Y = 0.349066, Z = 0.349066 } }, LightComponent = { LightType = .Directional, Illuminance = 10, Color = { R = 1, G = 0.991772, B = 0.740862 } } }, { Id = 5556050645816939548, NameComponent = { Name = "Plane" }, TransformComponent = { Position = { X = 0, Y = 0, Z = 0 }, Rotation = { X = 0, Y = 0, Z = 0, W = 1 }, Scale = { X = 10, Y = 1, Z = 10 }, EditorEulerRotation = { X = 0, Y = 0, Z = 0 } }, MeshComponent = { Mesh = "Models\\plane.glb" }, MeshRendererComponent = { Material = "Textures\\TestMaterial.mat" } }, { Id = 3947673900993587516, NameComponent = { Name = "Camera" }, TransformComponent = { Position = { X = 0, Y = 2, Z = -5 }, Rotation = { X = 0.21644, Y = 0, Z = 0, W = 0.976296 }, Scale = { X = 1, Y = 1, Z = 1 }, EditorEulerRotation = { X = 0.436332, Y = 0, Z = 0 } }, CameraComponent = { Primary = true, ProjectionType = .InfinitePerspective, PerspectiveFovY = 1.047198, PerspectiveNearPlane = 0.1, PerspectiveFarPlane = 10000, OrthographicHeight = 10, OrthographicNearPlane = 0, OrthographicFarPlane = 10, AspectRatio = 2.156692, FixedAspectRatio = false } } ] }