FileVersion = 1 Dependencies = {corlib = "*", corlib = "*", DirectX = "*"} [Project] Name = "GlitchyEngineHelper" TargetType = "BeefLib" StartupObject = "GlitchyEngineHelper.Program" [Configs.Debug.Win64] BuildCommandsOnCompile = "IfFilesChanged" BuildCommandsOnRun = "IfFilesChanged" LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib"] PostBuildCmds = ["$(ProjectDir)\\..\\bin\\vscmake.bat x64 $(ProjectDir) x64-debug"]