using System; using GlitchyEditor.EditWindows; using GlitchyEngine.Content; namespace GlitchyEngine.Scripting; extension ScriptGlue { static this() { OnRegisterNativeCalls.Add(new => RegisterExtensionCalls); } [RegisterMethod(IsExtension = true)] private static void RegisterExtensionCalls() { } [RegisterCall(EngineResultAsBool = true, IsExtension = true)] static EngineResult ImGuiExtension_ShowAssetDropTarget(ref AssetHandle assetHandle) { return ComponentEditWindow.ShowAssetDropTarget(ref assetHandle) ? .Ok : .False; } [RegisterCall(IsExtension = true), CallingConvention(.Cdecl)] static void ImGuiExtension_ListElementGrabber() { ImGui.ImGui.ListElementGrabber(); } }