using GlitchyEngine.Events; namespace GlitchyEngine.Events { extension EventType { case ImGuiRender; } } namespace GlitchyEngine.ImGui { public class ImGuiRenderEvent : Event, IEvent { public override EventType EventType => .ImGuiRender; public override EventCategory Category => .Application; public override System.StringView Name => "ImGuiRender"; public static EventType StaticType => .ImGuiRender; } }