Files
glitchy-engine-beef/ScriptCore/Editor/RangeAttribute.cs

15 lines
287 B
C#

using System;
namespace GlitchyEngine.Editor;
//public sealed class RangeAttribute : Attribute
//{
// public float Min { get; set; }
// public float Max { get; set; }
// public RangeAttribute(float min, float max)
// {
// Min = min;
// Max = max;
// }
//}