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{
Name = "Scene name here pls!!!",
Entities = [
{
Id = 8726995825602656358,
NameComponent = {
Name = "Camera"
},
TransformComponent = {
Position = {
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Y = 2,
Z = -5
},
Rotation = {
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Y = 0.21643962,
Z = 0,
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Scale = {
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Y = 1,
Z = 1
},
EditorEulerRotation = {
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Y = 0.436332315,
Z = 0
}
},
CameraComponent = {
Primary = true,
ProjectionType = .InfinitePerspective,
PerspectiveFovY = 1.30899692,
PerspectiveNearPlane = 0.100000001,
PerspectiveFarPlane = 10000,
OrthographicHeight = 10,
OrthographicNearPlane = 0,
OrthographicFarPlane = 10,
AspectRatio = 1.83772814,
FixedAspectRatio = false
}
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{
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NameComponent = {
Name = "Light"
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TransformComponent = {
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Y = 4,
Z = -1.5
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Rotation = {
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W = 0.751074195
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EditorEulerRotation = {
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Y = 1.3089968,
Z = 0.34906587
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LightComponent = {
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Illuminance = 10,
Color = {
R = 1,
G = 0.949999988,
B = 0.800000012
}
}
},
{
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NameComponent = {
Name = "Entity"
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TransformComponent = {
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Z = 0
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Rotation = {
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Y = 0,
Z = 0,
W = 1
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Scale = {
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Z = 1
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EditorEulerRotation = {
X = 0,
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Z = 0
}
},
MeshComponent = {
Mesh = 141014598923215615
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MeshRendererComponent = {
Material = 15093501654975430075
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]
}