Files

21 lines
414 B
C#

using GlitchyEngine.Core;
using GlitchyEngine.Math;
namespace GlitchyEngine;
public class Transform : Component
{
public float3 Translation
{
get
{
ScriptGlue.Transform_GetTranslation(Entity.UUID, out float3 translation);
return translation;
}
set
{
ScriptGlue.Transform_SetTranslation(Entity.UUID, in value);
}
}
}