Files
glitchy-engine-beef/GlitchyEditor/src/ImGuiExtension.bf
T
Simon Lübeß a4c311c2e4 Implemented Entity and Component Drop-Targets and added Name property for entities
- Also fixed non generic GetComponent
- Use UUID as Drag-Drop value for entities
- Removed unused methods from ComponentEditWindow
- Started a marginally type-safe version of ImGui.Payload
2023-12-26 02:00:44 +01:00

39 lines
807 B
Beef

using System;
namespace ImGui;
enum DragDropPayloadType
{
case ContentBrowserItem;
case Entity;
public String GetName()
{
switch (this)
{
case .ContentBrowserItem:
return "CONTENT_BROWSER_ITEM";
case .Entity:
return "ENTITY";
}
}
}
extension ImGui
{
public static Payload<T>? AcceptDragDropPayload<T>(ImGui.DragDropPayloadType type, DragDropFlags flags = .None) where T : struct
{
return AcceptDragDropPayload<T>(type.GetName(), flags);
}
public static Payload* AcceptDragDropPayload(DragDropPayloadType type, DragDropFlags flags = .None)
{
return AcceptDragDropPayload(type.GetName(), flags);
}
public static bool SetDragDropPayload(DragDropPayloadType type, void* data, size sz, Cond cond = .None)
{
return SetDragDropPayload(type.GetName(), data, sz, cond);
}
}