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Gottfried/glitchy-engine-beef
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mirror of https://github.com/aharabada/glitchy-engine-beef.git synced 2026-09-06 05:01:53 +00:00
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1cc37ee1685cb1bee99264cc12ec0004af85f266
glitchy-engine-beef/GlitchyEngine/src/World
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History
Simon Lübeß 1cc37ee168 Run default constructor when assigning component
2021-12-30 16:18:22 +01:00
..
AnimationComponent.bf
Fixed various memory leaks + ModelLoader cleanup
2021-10-14 20:47:25 +02:00
ComponentPool.bf
ComponentPools no longer falsely trigger leak detection
2021-10-14 20:40:18 +02:00
DebugNameComponent.bf
Added DebugNameComponent
2021-09-14 23:54:50 +02:00
EcsWorld.bf
Run default constructor when assigning component
2021-12-30 16:18:22 +01:00
Entity.bf
Implemented basic ECS
2021-04-09 19:35:24 +02:00
IDisposableComponent.bf
Implemented disposing for component
2021-08-29 20:23:44 +02:00
MeshRendererComponent.bf
Added MeshRendererComponent
2021-09-02 12:34:28 +02:00
ParentComponent.bf
Added Entity hierarchy and hierarchical transforms
2021-08-28 22:28:40 +02:00
SkinnedMeshRendererComponent.bf
Added SkinnedMeshRendererComponent
2021-09-11 16:58:00 +02:00
TransformComponent.bf
Added Setter for LocalTransform
2021-09-11 12:49:17 +02:00
TransformSystem.bf
Workaround for localTransform calculation changing transform values
2021-09-15 17:53:27 +02:00
WorldEnumerator.bf
[ECS] WorldEnumerator now skips deleted entities
2021-09-14 23:29:33 +02:00
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