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Gottfried/glitchy-engine-beef
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mirror of https://github.com/aharabada/glitchy-engine-beef.git synced 2026-09-05 13:01:52 +00:00
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242d9e728c365484c2da2e82af3dd113a8e7bbe0
glitchy-engine-beef/GlitchyEngine/src
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History
Simon Lübeß 242d9e728c Added Shader base and PixelShader
2020-12-04 19:02:42 +01:00
..
Events
Started making Input framebased and added KeyCodes
2020-11-14 15:09:59 +01:00
ImGui
Added SetViewport to GraphicsContext, removed Dx11Cheater, cleanup
2020-11-25 21:23:05 +01:00
Math
Render basic geometry
2020-11-25 13:03:40 +01:00
Platform
Added Shader base and PixelShader
2020-12-04 19:02:42 +01:00
Renderer
Added Shader base and PixelShader
2020-12-04 19:02:42 +01:00
Application.bf
Added Shader base and PixelShader
2020-12-04 19:02:42 +01:00
GameTime.bf
Started making Input framebased and added KeyCodes
2020-11-14 15:09:59 +01:00
Input.bf
Added old-state-methods and GetMouseMovement
2020-11-16 18:04:31 +01:00
Key.bf
Renamed KeyCodes.bf to Key.bf and changed enum syntax to case-style
2020-11-16 18:03:43 +01:00
Layer.bf
Added ImGui
2020-11-12 23:25:48 +01:00
LayerStack.bf
Fixed double ImGuiLayer
2020-11-17 11:58:46 +01:00
Log.bf
Added logger
2020-11-05 22:20:09 +01:00
Program.bf
Now using interpolation strings
2020-12-01 19:29:14 +01:00
Window.bf
Render basic geometry
2020-11-25 13:03:40 +01:00
WindowRectangle.bf
Implemented WindowsWindow and EventCallback
2020-11-08 18:21:54 +01:00
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