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12 lines
230 B
Beef
12 lines
230 B
Beef
using System;
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namespace GlitchyEngine.Renderer
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{
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public class PixelShader : Shader
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{
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[AllowAppend]
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public this(String source, String entryPoint, ShaderDefine[] macros = null)
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: base(source, entryPoint, macros) { }
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}
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}
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