mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
31 lines
920 B
TOML
31 lines
920 B
TOML
FileVersion = 1
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Dependencies = {GlitchLog = "*", corlib = "*", DirectX = "*", ImGui = "*", ImGuiImplWin32 = "*", ImGuiImplDX11 = "*", DirectXTK = "*", FreeType = "*", cgltf-beef = "*", msdfgen-beef = "*"}
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[Project]
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Name = "GlitchyEngine"
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ProcessorMacros = ["GE_ERROR_SHADER_MATRIX_MISMATCH", "GE_ERROR_SHADER_VAR_TYPE_MISMATCH"]
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[Configs.Debug.Win32]
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PreprocessorMacros = ["DEBUG", "GE_WINDOWS"]
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[Configs.Debug.Win64]
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PreprocessorMacros = ["DEBUG", "GE_WINDOWS", "GE_D3D11"]
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[Configs.Release.Win32]
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PreprocessorMacros = ["RELEASE", "GE_WINDOWS"]
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[Configs.Release.Win64]
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PreprocessorMacros = ["RELEASE", "GE_WINDOWS"]
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[Configs.Paranoid.Win32]
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PreprocessorMacros = ["DEBUG", "PARANOID", "GE_WINDOWS"]
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[Configs.Paranoid.Win64]
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PreprocessorMacros = ["DEBUG", "PARANOID", "GE_WINDOWS"]
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[Configs.Test.Win32]
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PreprocessorMacros = ["TEST", "GE_WINDOWS"]
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[Configs.Test.Win64]
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PreprocessorMacros = ["TEST", "GE_WINDOWS"]
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