Files
glitchy-engine-beef/GlitchyEditor/resources/Templates/ScriptTemplate.cs
T
Simon Lübeß 909012f518 Moved Script Solution (.sln) to project root
- Updated vswhere.exe
- Scripts created via Asset browser are now being added to the project
- Fixed Apply not being called for extended Settings
- Correctly wrap New File preview only when line full
- Create Project: Show warning, when target directory already exists
2023-10-27 22:29:10 +02:00

25 lines
423 B
C#

using GlitchyEngine;
using GlitchyEngine.Math;
using System;
using static GlitchyEngine.Math.Math;
namespace [ProjectName];
public class [EntityName] : Entity
{
/// <summary>
/// OnCreate is called once before the first call to OnUpdate.
/// </summary>
void OnCreate()
{
}
/// <summary>
/// OnUpdate is called once every frame.
/// </summary>
void OnUpdate(float deltaTime)
{
}
}