mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 21:01:52 +00:00
20 lines
1.0 KiB
TOML
20 lines
1.0 KiB
TOML
FileVersion = 1
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Dependencies = {corlib = "*", corlib = "*", DirectX = "*"}
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[Project]
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Name = "GlitchyEngineHelper"
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TargetType = "BeefLib"
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StartupObject = "GlitchyEngineHelper.Program"
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[Configs.Debug.Win64]
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BuildCommandsOnCompile = "IfFilesChanged"
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BuildCommandsOnRun = "IfFilesChanged"
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LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmono-static-sgen.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmonoutils.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmonoruntime-sgen.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
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PreBuildCmds = ["$(ProjectDir)/../bin/vscmake.bat x64 $(ProjectDir) x64-debug", "powershell $(ProjectDir)/Build_Mono.ps1"]
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[Configs.Release.Win64]
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BuildCommandsOnCompile = "IfFilesChanged"
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BuildCommandsOnRun = "IfFilesChanged"
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LibPaths = ["$(ProjectDir)/out/build/x64-release/GlitchyEngineHelper.lib"]
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PreBuildCmds = ["$(ProjectDir)/../bin/vscmake.bat x64 $(ProjectDir) x64-release", "powershell $(ProjectDir)/Build_Mono.ps1"]
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