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Gottfried/glitchy-engine-beef
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mirror of https://github.com/aharabada/glitchy-engine-beef.git synced 2026-09-05 13:01:52 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
a80018e80cdfdc19b181c2fc51807df5e80a1168
glitchy-engine-beef/GlitchyEditor/content/Shaders
T
History
Simon Lübeß e41645e12a Composit Target and gamma correct rendering
2022-05-31 22:41:20 +02:00
..
circlebatch.hlsl
Editor changes
2022-02-27 12:21:30 +01:00
ClearUInt.hlsl
RenderTargetGroup GetData, Shader uint support
2022-05-25 22:00:11 +02:00
GammaCorrect.hlsl
Composit Target and gamma correct rendering
2022-05-31 22:41:20 +02:00
LightingFunctions.hlsl
Start of PBR
2022-05-09 16:45:16 +02:00
lineShader.hlsl
Created editor project and moved Editor there
2021-09-16 13:19:25 +02:00
msdfShader.hlsl
Editor changes
2022-02-27 12:21:30 +01:00
myEffect.hlsl
RenderTargetGroup GetData, Shader uint support
2022-05-25 22:00:11 +02:00
PBR.hlsl
UnbindTexture, PBR changes, Test scene
2022-05-09 22:11:46 +02:00
ShaderHelpers.hlsl
UnbindTexture, PBR changes, Test scene
2022-05-09 22:11:46 +02:00
simpleLight.hlsl
Terrible postprocessing and start of Editor GUI for lights
2022-05-11 22:49:36 +02:00
SimpleTonemapping.hlsl
Composit Target and gamma correct rendering
2022-05-31 22:41:20 +02:00
spritebatch.hlsl
Composit Target and gamma correct rendering
2022-05-31 22:41:20 +02:00
textureViewerShader.hlsl
Start of 3d renderer integration
2022-05-04 18:38:59 +02:00
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