Files
glitchy-engine-beef/GlitchyEditor/BeefProj.toml
T
Simon Lübeß ac0f4dade6 Updated Template for new dotnet runtime
- Added Submodule 'Xml-Beef'
- Use .slnx as solution-file
- Automatically set correct path to ScriptCore in Project files
2025-08-09 01:13:05 +02:00

25 lines
874 B
TOML

FileVersion = 1
Dependencies = {corlib = "*", GlitchLog = "*", GlitchyEngine = "*", Xml-Beef = "*"}
[Project]
Name = "GlitchyEditor"
TargetType = "BeefGUIApplication"
StartupObject = "GlitchyEngine.Program"
ProcessorMacros = ["GE_EDITOR_IMGUI_DEMO"]
[Platform.Windows]
IconFile = "$(ProjectDir)/Resources/Textures/GlitchyEngineIcon.ico"
[Configs.Debug.Win64]
PostBuildCmds = ["CopyFilesIfNewer(\"$(WorkspaceDir)/bin/vswhere.exe\", \"$(TargetDir)\")"]
DebugCommandArguments = "\"D:\\Development\\Git\\SingleStateToOrbit\""
[Configs.Release.Win64]
PostBuildCmds = ["CopyFilesIfNewer(\"$(WorkspaceDir)/bin/vswhere.exe\", \"$(TargetDir)\")"]
[Configs.Paranoid.Win64]
PostBuildCmds = ["CopyFilesIfNewer(\"$(WorkspaceDir)/bin/vswhere.exe\", \"$(TargetDir)\")"]
[Configs.Test.Win64]
PostBuildCmds = ["CopyFilesIfNewer(\"$(WorkspaceDir)/bin/vswhere.exe\", \"$(TargetDir)\")"]